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2026-06-29 14:51:55 +08:00

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{"role":"user","message":{"content":[{"type":"text","text":"<user_query>\n阅读“register_popup_game_entry”需求文档后台调用center时得在center服的admin应用里面(目前这个应用还没有创建),并且需要验证请求header的参数是否为固定的值定义头部参数为:SLOT-TOKEN,固定的值由环境变量配置\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"先定位并阅读 `register_popup_game_entry` 需求文档,再梳理现有 center 调用与后台结构。\n\n[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup_game_entry","output_mode":"files_with_matches"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*register_popup*"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*popup_game*"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"popup_game","output_mode":"files_with_matches"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*需求*"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*.md"}},{"type":"tool_use","name":"Shell","input":{"command":"ls -la /Users/ray/Documents/project/www/slot","description":"List workspace root contents"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"docs/**/*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup|popup.*entry|SLOT-TOKEN","-i":true}},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup","path":"/Users/ray/.cursor/projects/Users-ray-Documents-project-www-slot/agent-transcripts"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"popup|game_entry|register_popup","glob":"**/*.{md,php,json}","head_limit":50}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/**/*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"SLOT-TOKEN|slot.token|slot_token","-i":true}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup|game_entry|弹窗.*游戏|游戏入口","-i":true}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/app/**/*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"center.*admin|admin.*center|centerApi","-i":true,"head_limit":40}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"find /Users/ray/Documents/project -iname \"*register_popup*\" -o -iname \"*popup_game*\" 2>/dev/null | head -30","description":"Find register_popup related files in project"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/app.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/config/**/*"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry.md"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/route.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/innerapi/middleware/AuthMiddleware.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/README.md"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/middleware.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/bootstrap.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/02_center_channel_game_platform.md"}},{"type":"tool_use","name":"Grep","input":{"pattern":"app/admin|/admin/","glob":"**/*","head_limit":50}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/innerapi/controller/BaseController.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/innerapi/controller/ShareConfigController.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"'admin'|app/admin","glob":"**/*.php","head_limit":60}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/server.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/**/middleware/*"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_wallet/app/**/*"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/config/middleware.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/middleware/InnerAuthMiddleware.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"innerapi|admin","path":"/Users/ray/Documents/project/www/slot/slot_center","glob":"**/*","head_limit":40}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/**/.env*"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/01_admin_channel_game_config.md"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_sdk/src/service/center/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env.default"}},{"type":"tool_use","name":"Grep","input":{"pattern":"SLOT-TOKEN|slot.token|ADMIN_TOKEN|inner.*token","-i":true}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"app/admin","glob":"**/*","output_mode":"files_with_matches"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterClient.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterService.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/AppBootStrap.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"find /Users/ray/Documents/project/www/slot -type d -name admin -path \"*/app/*\" 2>/dev/null","description":"Find admin app directories in slot services"}},{"type":"tool_use","name":"Grep","input":{"pattern":"TOKEN|token.*header|header.*token","glob":"**/*Middleware.php","head_limit":40}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/ShareConfigService.php","limit":50}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_pay/app/innerapi/middleware/AuthMiddleware.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/innerapi/controller/admin/**"}},{"type":"tool_use","name":"Grep","input":{"pattern":"getenv\\(|SLOT_","glob":"slot_center/**/*.php","head_limit":30}},{"type":"tool_use","name":"Grep","input":{"pattern":"header\\(","glob":"**/*Gateway*.php","head_limit":30}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"onboarding_channel_game|OnboardingChannelGame"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/admin/DashboardController.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"'admin'","path":"/Users/ray/Documents/project/www/slot/slot_console/config"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/composer.json"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/api/controller/BaseController.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/OutputService.php","limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"ErrorCode::","path":"/Users/ray/Documents/project/www/slot/slot_center","glob":"**/*","head_limit":20}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"BusinessException","path":"/Users/ray/Documents/project/www/slot/slot_center","glob":"*.php","head_limit":20}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/database.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/app/model/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/http/HttpClient.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/thinkorm.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"class ErrorCode","glob":"**/*","head_limit":10}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/model/GameServerModel.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"CenterClient|centerApiHost","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin","glob":"*.php","head_limit":30}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/controller/FreeCreditsController.php","limit":60}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/support/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/config/app.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/support/ErrorCode.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"hash_equals|getenv.*TOKEN","glob":"**/*.php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/api/exception/Handler.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game|GGame","path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi","glob":"*.php","head_limit":30}},{"type":"tool_use","name":"Grep","input":{"pattern":"existsByIds|validateGame|game.*exist","glob":"**/*.php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/InnerCurlService.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/model/**/GGame*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"class GGame","glob":"**/*.php","head_limit":10}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"GGame","path":"/Users/ray/Documents/project/www/slot/slot_console","glob":"*.php","head_limit":20}},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin","glob":"*.php","head_limit":20}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"GGameController|g_game","glob":"**/*","head_limit":30}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"GGameController","type":"php","head_limit":20}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"backend/slot_admin/app/game/**"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"table.*g_game|g_game","type":"php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/model/GameModel.php","limit":60}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"class.*Game.*Controller|table = 'game'","path":"/Users/ray/Documents/project/www/slot/slot_console","type":"php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/Config.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameModel.php","limit":80}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/functions.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/exception.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/db/**"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_wallet/app/api/logic/WalletLogic.php","limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"slot_lib|slotLib","path":"/Users/ray/Documents/project/www/slot/slot_center"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/db/**"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/validator/GameValidator.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/config/app.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"正在创建 center 的 `admin` 应用,并实现 `SLOT-TOKEN` 鉴权及渠道推荐游戏的后台接口。\n\n[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/.cursor/skills/slot-backend-completion-report/SKILL.md","limit":80}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env","limit":20}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/app.php","old_string":" 'ase_key'=>getenv('AES_KEY'),\n 'geoip'=>getenv('GEO_IP'),\n 'iso'=>getenv('ISO'),\n];","new_string":" 'ase_key'=>getenv('AES_KEY'),\n 'geoip'=>getenv('GEO_IP'),\n 'iso'=>getenv('ISO'),\n /** 后台应用鉴权令牌,与请求头 SLOT-TOKEN 比对 */\n 'slot_token' => getenv('SLOT_TOKEN') ?: '',\n 'consoleApiHost' => getenv('CONSOLE_API_HOST'),\n];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/middleware.php","old_string":"return [\n 'api' => [\\app\\middleware\\AuthMiddleware::class],\n 'innerapi'=>[\\app\\innerapi\\middleware\\AuthMiddleware::class],\n];","new_string":"return [\n 'api' => [\\app\\middleware\\AuthMiddleware::class],\n 'innerapi' => [\\app\\innerapi\\middleware\\AuthMiddleware::class],\n 'admin' => [\\app\\admin\\middleware\\AuthMiddleware::class],\n];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/exception.php","old_string":"return [\n '' => \\app\\api\\exception\\Handler::class\n];","new_string":"return [\n '' => \\app\\api\\exception\\Handler::class,\n 'admin' => \\app\\admin\\exception\\Handler::class,\n];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env.default","old_string":"ENV = dev","new_string":"ENV = dev\n\n# 后台应用鉴权:请求头 SLOT-TOKEN 须与此值一致\nSLOT_TOKEN = 'change-me-center-admin-token'"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/app.php","old_string":" /** 后台应用鉴权令牌,与请求头 SLOT-TOKEN 比对 */\n 'slot_token' => getenv('SLOT_TOKEN') ?: '',","new_string":" 'slot_token' => getenv('SLOT_TOKEN') ?: '',"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/middleware/AuthMiddleware.php","contents":"<?php\n\nnamespace app\\admin\\middleware;\n\nuse app\\service\\LoggerService;\nuse app\\service\\OutputService;\nuse support\\ErrorCode;\nuse Webman\\Http\\Request;\nuse Webman\\Http\\Response;\nuse Webman\\MiddlewareInterface;\n\nclass AuthMiddleware implements MiddlewareInterface\n{\n /** 后台鉴权请求头名称 */\n private const HEADER_SLOT_TOKEN = 'SLOT-TOKEN';\n\n /**\n * 校验后台请求头 SLOT-TOKEN 是否与配置一致。\n *\n * @param Request|\\support\\Request $request\n * @param callable $handler\n * @return Response\n */\n public function process(Request $request, callable $handler): Response\n {\n initGenerateTraceId();\n\n $configuredToken = (string) config('app.slot_token', '');\n if ($configuredToken === '') {\n LoggerService::error(__METHOD__, ['reason' => 'SLOT_TOKEN not configured']);\n return OutputService::getInstance()->error(ErrorCode::SYSTEM_AUTH_ERROR, 'admin auth not configured');\n }\n\n $requestToken = (string) $request->header(self::HEADER_SLOT_TOKEN, '');\n if ($requestToken === '' || !hash_equals($configuredToken, $requestToken)) {\n LoggerService::error(__METHOD__, [\n 'route' => $request->path(),\n 'ip' => $request->getRealIp(),\n 'reason' => 'invalid SLOT-TOKEN',\n ]);\n return OutputService::getInstance()->error(ErrorCode::SYSTEM_AUTH_ERROR);\n }\n\n if ($request->method() === 'POST') {\n LoggerService::info(__METHOD__, [\n 'route' => $request->path(),\n 'ip' => $request->getRealIp(),\n 'post' => $request->post(),\n ]);\n }\n\n return $handler($request);\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/BaseController.php","contents":"<?php\n\nnamespace app\\admin\\controller;\n\nuse think\\Validate;\n\nclass BaseController\n{\n /**\n * 校验请求参数,失败时返回错误文案。\n *\n * @param Validate $validate 校验器\n * @param string $scene 校验场景\n * @param array $requestData 待校验数据\n * @return string|true 成功返回 true失败返回错误信息\n */\n protected function validate(Validate $validate, string $scene, array $requestData): bool|string\n {\n if (!$validate->scene($scene)->check($requestData)) {\n $errors = $validate->getError();\n if (is_array($errors)) {\n return (string) array_shift($errors);\n }\n return (string) $errors;\n }\n return true;\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/exception/Handler.php","contents":"<?php\n\nnamespace app\\admin\\exception;\n\nuse app\\service\\LoggerService;\nuse app\\service\\OutputService;\nuse support\\ErrorCode;\nuse Webman\\Exception\\BusinessException;\nuse Webman\\Exception\\ExceptionHandler;\nuse Webman\\Http\\Request;\nuse Webman\\Http\\Response;\nuse Throwable;\n\nclass Handler extends ExceptionHandler\n{\n public $dontReport = [\n BusinessException::class,\n ];\n\n /**\n * 记录后台应用未捕获异常。\n *\n * @param Throwable $exception\n * @return void\n */\n public function report(Throwable $exception): void\n {\n LoggerService::error(__METHOD__, $exception);\n }\n\n /**\n * 将后台业务异常与系统异常转为统一 JSON 响应。\n *\n * @param Request $request\n * @param Throwable $exception\n * @return Response\n */\n public function render(Request $request, Throwable $exception): Response\n {\n $output = OutputService::getInstance();\n if ($exception instanceof BusinessException) {\n return $output->error(ErrorCode::PARAMS_ERROR, $exception->getMessage());\n }\n return $output->error(ErrorCode::SYSTEM_ERROR, $exception->getMessage());\n }\n}\n"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/onboarding_channel_game.sql","contents":"SET NAMES utf8mb4;\n\nCREATE TABLE IF NOT EXISTS `onboarding_channel_game` (\n `id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键ID',\n `source` VARCHAR(64) NOT NULL DEFAULT '' COMMENT '注册渠道编码DEFAULT表示默认渠道',\n `game_ids` JSON NOT NULL COMMENT '渠道推荐游戏ID数组对应game.id例如[1001,1002,1003]',\n `enabled` TINYINT NOT NULL DEFAULT 1 COMMENT '是否启用1启用 0停用',\n `created_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',\n `updated_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',\n PRIMARY KEY (`id`),\n UNIQUE KEY `uk_source` (`source`),\n KEY `idx_enabled` (`enabled`)\n) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='新用户渠道推荐游戏配置表';\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/model/OnboardingChannelGameModel.php","contents":"<?php\n\nnamespace app\\model;\n\nuse think\\Model;\n\n/**\n * onboarding_channel_game 新用户渠道推荐游戏配置表。\n *\n * @property int $id 自增主键\n * @property string $source 注册渠道编码DEFAULT 表示默认渠道\n * @property string $game_ids 推荐游戏 ID 数组JSON\n * @property int $enabled 是否启用,见 ENABLED_* 常量\n * @property string $created_at 创建时间\n * @property string $updated_at 更新时间\n */\nclass OnboardingChannelGameModel extends Model\n{\n /** 配置已启用 */\n public const ENABLED_YES = 1;\n\n /** 配置已停用 */\n public const ENABLED_NO = 0;\n\n /** 默认渠道编码 */\n public const SOURCE_DEFAULT = 'DEFAULT';\n\n protected $connection = 'mysql';\n\n protected $table = 'onboarding_channel_game';\n\n protected $pk = 'id';\n\n /**\n * 查询全部渠道推荐游戏配置,按 id 升序。\n *\n * @return array<int, array<string, mixed>>\n */\n public static function listAllOrdered(): array\n {\n return self::order('id', 'asc')->select()->toArray();\n }\n\n /**\n * 按主键查询配置。\n *\n * @param int $configId 配置主键\n */\n public static function findById(int $configId): ?self\n {\n return self::where('id', $configId)->find();\n }\n\n /**\n * 判断指定渠道是否已存在配置。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键0 表示不排除\n */\n public static function existsBySource(string $source, int $excludeConfigId = 0): bool\n {\n $query = self::where('source', $source);\n if ($excludeConfigId > 0) {\n $query->where('id', '<>', $excludeConfigId);\n }\n return $query->count() > 0;\n }\n\n /**\n * 按启用状态与渠道编码查询配置。\n *\n * @param string $source 渠道编码\n */\n public static function findEnabledBySource(string $source): ?self\n {\n return self::where([\n 'source' => $source,\n 'enabled' => self::ENABLED_YES,\n ])->find();\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/ConsoleGameGatewayService.php","contents":"<?php\n\nnamespace app\\service;\n\n/**\n * 经 console innerapi 校验游戏 ID 是否可用。\n */\nclass ConsoleGameGatewayService\n{\n use SingletonService;\n\n /**\n * 返回不存在或未启用的游戏 ID 列表。\n *\n * @param int[] $gameIds 待校验游戏 ID\n * @return int[] 无效游戏 ID\n */\n public function findInvalidGameIds(array $gameIds): array\n {\n if ($gameIds === []) {\n return [];\n }\n\n $consoleApiHost = rtrim((string) config('app.consoleApiHost', ''), '/');\n if ($consoleApiHost === '') {\n throw new \\RuntimeException('CONSOLE_API_HOST not configured');\n }\n\n $url = $consoleApiHost . '/innerapi/game/findInvalidEnabledIds';\n $responsePayload = InnerCurlService::getInstance()->post($url, [\n 'game_ids' => $gameIds,\n ]);\n\n $invalidGameIds = $responsePayload['invalid_game_ids'] ?? [];\n if (!is_array($invalidGameIds)) {\n throw new \\RuntimeException('console game validation response invalid');\n }\n\n return array_map('intval', $invalidGameIds);\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php","contents":"<?php\n\nnamespace app\\admin\\validator;\n\nuse think\\Validate;\n\nclass OnboardingChannelGameValidator extends Validate\n{\n /** 保存配置 */\n public const SCENE_SAVE = 'save';\n\n /** 按主键启停 */\n public const SCENE_TOGGLE = 'toggle';\n\n protected $rule = [\n 'id' => 'number',\n 'source' => 'require|max:64',\n 'game_ids' => 'require|array',\n 'enabled' => 'in:0,1',\n ];\n\n protected $scene = [\n self::SCENE_SAVE => ['id', 'source', 'game_ids', 'enabled'],\n self::SCENE_TOGGLE => ['id'],\n ];\n}\n"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php","contents":"<?php\n\nnamespace app\\admin\\logic;\n\nuse app\\model\\OnboardingChannelGameModel;\nuse app\\service\\ConsoleGameGatewayService;\nuse app\\service\\LoggerService;\nuse Webman\\Exception\\BusinessException;\n\nclass OnboardingChannelGameLogic\n{\n /**\n * 查询全部渠道推荐游戏配置列表。\n *\n * @return array{list: array<int, array{\n * id: int,\n * source: string,\n * game_ids: int[],\n * game_count: int,\n * enabled: int,\n * created_at: string,\n * updated_at: string\n * }>}\n */\n public function listConfigs(): array\n {\n $configRows = OnboardingChannelGameModel::listAllOrdered();\n $list = [];\n foreach ($configRows as $configRow) {\n $gameIds = $this->decodeGameIds((string) ($configRow['game_ids'] ?? '[]'));\n $list[] = [\n 'id' => (int) $configRow['id'],\n 'source' => (string) $configRow['source'],\n 'game_ids' => $gameIds,\n 'game_count' => count($gameIds),\n 'enabled' => (int) $configRow['enabled'],\n 'created_at' => (string) $configRow['created_at'],\n 'updated_at' => (string) $configRow['updated_at'],\n ];\n }\n return ['list' => $list];\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置。\n *\n * @param array{\n * id?: int,\n * source: string,\n * game_ids: array<int, mixed>,\n * enabled: int\n * } $savePayload 保存参数\n * @return array{id: int}\n * @throws BusinessException 参数或业务规则不满足时\n */\n public function saveConfig(array $savePayload): array\n {\n $configId = (int) ($savePayload['id'] ?? 0);\n $source = trim((string) $savePayload['source']);\n $enabled = (int) $savePayload['enabled'];\n $normalizedGameIds = $this->normalizeGameIds($savePayload['game_ids'] ?? []);\n\n $this->ensureSourceAvailable($source, $configId);\n $this->ensureGameIdsValid($normalizedGameIds);\n\n if ($configId > 0) {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n $channelGameConfig->save([\n 'source' => $source,\n 'game_ids' => json_encode($normalizedGameIds, JSON_UNESCAPED_UNICODE),\n 'enabled' => $enabled,\n ]);\n } else {\n $channelGameConfig = new OnboardingChannelGameModel();\n $channelGameConfig->save([\n 'source' => $source,\n 'game_ids' => json_encode($normalizedGameIds, JSON_UNESCAPED_UNICODE),\n 'enabled' => $enabled,\n ]);\n }\n\n LoggerService::info(__METHOD__, [\n 'id' => (int) $channelGameConfig->id,\n 'source' => $source,\n 'game_count' => count($normalizedGameIds),\n 'enabled' => $enabled,\n ]);\n\n return ['id' => (int) $channelGameConfig->id];\n }\n\n /**\n * 启用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function enableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_YES);\n }\n\n /**\n * 停用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function disableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_NO);\n }\n\n /**\n * 校验 source 唯一性。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键\n * @throws BusinessException source 已存在时\n */\n private function ensureSourceAvailable(string $source, int $excludeConfigId): void\n {\n if ($source === '') {\n throw new BusinessException('渠道编码不能为空');\n }\n if (OnboardingChannelGameModel::existsBySource($source, $excludeConfigId)) {\n throw new BusinessException('渠道编码已存在');\n }\n }\n\n /**\n * 规范化并校验 game_ids。\n *\n * @param array<int, mixed> $rawGameIds 原始游戏 ID 列表\n * @return int[] 去重后的游戏 ID\n * @throws BusinessException 格式非法或游戏不存在时\n */\n private function normalizeGameIds(array $rawGameIds): array\n {\n if ($rawGameIds === []) {\n throw new BusinessException('推荐游戏不能为空');\n }\n\n $normalizedGameIds = [];\n foreach ($rawGameIds as $gameId) {\n if (!is_int($gameId) && !ctype_digit((string) $gameId)) {\n throw new BusinessException('game_ids 必须是整型数组');\n }\n $normalizedGameIds[] = (int) $gameId;\n }\n\n if (count($normalizedGameIds) !== count(array_unique($normalizedGameIds))) {\n throw new BusinessException('game_ids 不能包含重复 ID');\n }\n\n return $normalizedGameIds;\n }\n\n /**\n * 校验 game_ids 中游戏在 console 侧存在且启用。\n *\n * @param int[] $gameIds 游戏 ID 列表\n * @throws BusinessException 存在无效游戏 ID 时\n */\n private function ensureGameIdsValid(array $gameIds): void\n {\n $invalidGameIds = ConsoleGameGatewayService::getInstance()->findInvalidGameIds($gameIds);\n if ($invalidGameIds !== []) {\n throw new BusinessException('存在无效或未启用的游戏 ID: ' . implode(',', $invalidGameIds));\n }\n }\n\n /**\n * 更新配置启停状态。\n *\n * @param int $configId 配置主键\n * @param int $enabled 启停状态\n * @throws BusinessException 配置不存在时\n */\n private function updateEnabledStatus(int $configId, int $enabled): void\n {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n\n $channelGameConfig->save(['enabled' => $enabled]);\n\n LoggerService::info(__METHOD__, [\n 'id' => $configId,\n 'source' => (string) $channelGameConfig->source,\n 'enabled' => $enabled,\n ]);\n }\n\n /**\n * 将库内 JSON 字符串解析为游戏 ID 数组。\n *\n * @param string $gameIdsJson 库内 JSON\n * @return int[]\n */\n private function decodeGameIds(string $gameIdsJson): array\n {\n $decodedGameIds = json_decode($gameIdsJson, true);\n if (!is_array($decodedGameIds)) {\n return [];\n }\n return array_map('intval', $decodedGameIds);\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/onboarding/OnboardingChannelGameController.php","contents":"<?php\n\nnamespace app\\admin\\controller\\onboarding;\n\nuse app\\admin\\controller\\BaseController;\nuse app\\admin\\logic\\OnboardingChannelGameLogic;\nuse app\\admin\\validator\\OnboardingChannelGameValidator;\nuse app\\service\\OutputService;\nuse support\\ErrorCode;\nuse support\\Request;\n\nclass OnboardingChannelGameController extends BaseController\n{\n /**\n * 查询渠道推荐游戏配置列表。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function list(Request $request)\n {\n $listPayload = (new OnboardingChannelGameLogic())->listConfigs();\n return OutputService::getInstance()->ok($listPayload);\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function save(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new OnboardingChannelGameValidator();\n $validateMessage = $this->validate($validator, OnboardingChannelGameValidator::SCENE_SAVE, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $saveResult = (new OnboardingChannelGameLogic())->saveConfig([\n 'id' => (int) ($requestPayload['id'] ?? 0),\n 'source' => (string) $requestPayload['source'],\n 'game_ids' => $requestPayload['game_ids'],\n 'enabled' => (int) $requestPayload['enabled'],\n ]);\n\n return $output->ok($saveResult);\n }\n\n /**\n * 启用渠道推荐游戏配置。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function enable(Request $request)\n {\n return $this->toggleEnabled($request, true);\n }\n\n /**\n * 停用渠道推荐游戏配置。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function disable(Request $request)\n {\n return $this->toggleEnabled($request, false);\n }\n\n /**\n * 切换配置启停状态。\n *\n * @param Request $request\n * @param bool $shouldEnable true 启用false 停用\n * @return \\support\\Response\n */\n private function toggleEnabled(Request $request, bool $shouldEnable)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new OnboardingChannelGameValidator();\n $validateMessage = $this->validate($validator, OnboardingChannelGameValidator::SCENE_TOGGLE, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $configId = (int) $requestPayload['id'];\n $channelGameLogic = new OnboardingChannelGameLogic();\n if ($shouldEnable) {\n $channelGameLogic->enableConfig($configId);\n } else {\n $channelGameLogic->disableConfig($configId);\n }\n\n return $output->ok();\n }\n}\n"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/validator/GameValidator.php","old_string":" const SCENE_UPDATE_HISTORY = 'updateHistory'; //更新历史记录\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id','uid'],\n ];","new_string":" /** 更新游玩历史 */\n const SCENE_UPDATE_HISTORY = 'updateHistory';\n\n /** 批量校验游戏 ID 是否启用 */\n const SCENE_FIND_INVALID_ENABLED_IDS = 'findInvalidEnabledIds';\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n 'game_ids' => 'require|array',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id', 'uid'],\n self::SCENE_FIND_INVALID_ENABLED_IDS => ['game_ids'],\n ];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\service\\OutputService;\nuse app\\service\\user\\PlayHistoryService;\nuse support\\ErrorCode;\nuse support\\Request;","new_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\model\\GameModel;\nuse app\\service\\OutputService;\nuse app\\service\\user\\PlayHistoryService;\nuse support\\ErrorCode;\nuse support\\Request;"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":" $service->record($post['uid'], $post['game_id']);\n return $op->ok();\n }\n\n}","new_string":" $service->record($post['uid'], $post['game_id']);\n return $op->ok();\n }\n\n /**\n * 返回不存在或未启用的游戏 ID 列表,供 center 保存渠道推荐游戏配置时校验。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function findInvalidEnabledIds(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new GameValidator();\n $validateMessage = $this->validate($validator, GameValidator::SCENE_FIND_INVALID_ENABLED_IDS, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $requestedGameIds = array_map('intval', $requestPayload['game_ids']);\n $enabledGameRows = GameModel::where('id', 'in', $requestedGameIds)\n ->where('status', GameModel::STATUS_ON)\n ->column('id');\n $enabledGameIds = array_map('intval', $enabledGameRows);\n $invalidGameIds = array_values(array_diff($requestedGameIds, $enabledGameIds));\n\n return $output->ok(['invalid_game_ids' => $invalidGameIds]);\n }\n\n}"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterService.php","old_string":" return is_array($data) ? $data : null;\n }\n}","new_string":" return is_array($data) ? $data : null;\n }\n\n /**\n * 查询渠道推荐游戏配置列表center admin 应用)。\n *\n * @return array{list: array<int, array<string, mixed>>}\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameList(): array\n {\n $responsePayload = $this->http->post('admin/onboarding/onboardingChannelGame/list');\n return is_array($responsePayload) ? $responsePayload : ['list' => []];\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置center admin 应用)。\n *\n * @param array{\n * id?: int,\n * source: string,\n * game_ids: int[],\n * enabled: int\n * } $savePayload 保存参数\n * @return array{id: int}\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameSave(array $savePayload): array\n {\n $responsePayload = $this->http->post('admin/onboarding/onboardingChannelGame/save', $savePayload);\n return is_array($responsePayload) ? $responsePayload : ['id' => 0];\n }\n\n /**\n * 启用渠道推荐游戏配置center admin 应用)。\n *\n * @param int $configId 配置主键\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameEnable(int $configId): void\n {\n $this->http->post('admin/onboarding/onboardingChannelGame/enable', ['id' => $configId]);\n }\n\n /**\n * 停用渠道推荐游戏配置center admin 应用)。\n *\n * @param int $configId 配置主键\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameDisable(int $configId): void\n {\n $this->http->post('admin/onboarding/onboardingChannelGame/disable', ['id' => $configId]);\n }\n}"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/config/app.php","old_string":" 'centerApiHost' => getenv('CENTER_API_HOST'),\n 'server_name' => 'admin',\n\n];","new_string":" 'centerApiHost' => getenv('CENTER_API_HOST'),\n 'centerSlotToken' => getenv('SLOT_TOKEN') ?: '',\n 'server_name' => 'admin',\n\n];"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"backend/slot_admin/.env*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"CenterClient|SDKConfig","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin","type":"php","head_limit":20}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/WalletService.php","offset":95,"limit":25}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/controller/agent/ReferralFissionController.php","limit":40}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/CenterAdminGatewayService.php","contents":"<?php\n\nnamespace app\\service;\n\nuse slotsdk\\Config as SDKConfig;\nuse slotsdk\\service\\center\\CenterClient;\nuse slotsdk\\service\\center\\CenterService;\nuse Webman\\Exception\\BusinessException;\n\n/**\n * 调用 center admin 应用的 SDK 网关,自动附带 SLOT-TOKEN 鉴权头。\n */\nclass CenterAdminGatewayService\n{\n /** center 后台鉴权请求头名称 */\n private const HEADER_SLOT_TOKEN = 'SLOT-TOKEN';\n\n /**\n * 构建带 SLOT-TOKEN 的 Center SDK 客户端。\n *\n * @throws BusinessException 未配置 SLOT_TOKEN 时\n */\n public function createCenterClient(): CenterClient\n {\n $slotToken = (string) config('app.centerSlotToken', '');\n if ($slotToken === '') {\n throw new BusinessException('SLOT_TOKEN 未配置');\n }\n\n $sdkConfig = new SDKConfig([\n 'host' => (string) config('app.centerApiHost', ''),\n 'headers' => [\n 'server-name' => (string) config('app.server_name', 'admin'),\n self::HEADER_SLOT_TOKEN => $slotToken,\n ],\n ]);\n\n return new CenterClient($sdkConfig);\n }\n\n /**\n * 获取 center 后台服务方法集。\n *\n * @throws BusinessException 未配置 SLOT_TOKEN 时\n */\n public function centerService(): CenterService\n {\n return $this->createCenterClient()->service();\n }\n}\n"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env","offset":38}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"CENTER_API_HOST|SLOT_TOKEN","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/.env"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env","old_string":"ENV = dev","new_string":"ENV = dev\n\n# 后台应用鉴权:请求头 SLOT-TOKEN 须与此值一致\nSLOT_TOKEN = 'change-me-center-admin-token'"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/.env","offset":28,"limit":10}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/.env","old_string":"CENTER_API_HOST = 'http://127.0.0.1:20007'\n\n# console服","new_string":"CENTER_API_HOST = 'http://127.0.0.1:20007'\nSLOT_TOKEN = 'change-me-center-admin-token'\n\n# console服"}},{"type":"tool_use","name":"Shell","input":{"command":"SLOT_ROOT=\"/Users/ray/Documents/project/www/slot\" ~/.cursor/skills/slot-backend-completion-report/scripts/report.sh","description":"Run slot backend completion report script","block_until_ms":120000}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"for f in \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/middleware/AuthMiddleware.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/BaseController.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/exception/Handler.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/onboarding/OnboardingChannelGameController.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/model/OnboardingChannelGameModel.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/service/ConsoleGameGatewayService.php \\\n /Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/CenterAdminGatewayService.php; do\n docker exec -w /app/www/slot/$(basename $(dirname $(dirname $f))) php82 php -l \"${f#/Users/ray/Documents/project/www/slot/}\" 2>/dev/null || \\\n docker exec -w /app/www/slot/backend/slot_admin php82 php -l \"${f#/Users/ray/Documents/project/www/slot/backend/slot_admin/}\" 2>/dev/null || \\\n docker exec -w /app/www/slot/slot_center php82 php -l \"${f#/Users/ray/Documents/project/www/slot/slot_center/}\"\ndone","description":"Run php -l on new admin app PHP files"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"docker exec -w /app/www/slot/slot_center php82 php -l app/admin/controller/onboarding/OnboardingChannelGameController.php","description":"Verify controller syntax with list method name"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"已阅读 `register_popup_game_entry` 需求文档,并在 **slot-center** 新建了 `admin` 应用,后台经 center 的读写接口统一走该应用,并用环境变量配置的 `SLOT-TOKEN` 请求头鉴权。\n\n## 架构对齐\n\n需求文档要求**slot-admin 不直连表**,经 center 后台接口管理 `onboarding_channel_game`。原先 02 子文档把 admin 接口写在 `innerapi` 下;按你的要求,**后台专用接口改到 center 的 `admin` 应用**,与 console 用的 `innerapi` 分离。\n\n```text\nslot-admin → slot-sdk (带 SLOT-TOKEN) → slot-center/admin/* \nconsole → slot-center/innerapi/* (读取链路,后续 03 实现)\n```\n\n## 已实现内容\n\n### 1. center `admin` 应用 + SLOT-TOKEN 鉴权\n\n- 中间件:`slot_center/app/admin/middleware/AuthMiddleware.php`\n- 校验请求头 **`SLOT-TOKEN`**,与环境变量 **`SLOT_TOKEN`** 做 `hash_equals` 比对\n- 未配置或 token 不匹配 → 返回 `SYSTEM_AUTH_ERROR`\n\n环境变量center 与 slot-admin 须保持一致):\n\n```env\nSLOT_TOKEN = 'change-me-center-admin-token'\n```\n\n### 2. 渠道推荐游戏后台接口(需求 §6.3§6.6\n\n| 方法 | 路径 |\n|------|------|\n| POST | `/admin/onboarding/onboardingChannelGame/list` |\n| POST | `/admin/onboarding/onboardingChannelGame/save` |\n| POST | `/admin/onboarding/onboardingChannelGame/enable` |\n| POST | `/admin/onboarding/onboardingChannelGame/disable` |\n\n### 3. 配套改动\n\n- **DDL**`slot_center/db/onboarding_channel_game.sql`\n- **Model / Logic**`OnboardingChannelGameModel`、`OnboardingChannelGameLogic`\n- **game_ids 校验**center 调 console `innerapi/game/findInvalidEnabledIds` 校验游戏是否存在且启用\n- **slot-sdk**`CenterService` 增加 4 个 admin 方法\n- **slot-admin**`CenterAdminGatewayService` 自动附带 `SLOT-TOKEN` 头\n\n### 4. slot-admin 调用示例\n\n```php\n$centerService = (new CenterAdminGatewayService())->centerService();\n$configList = $centerService->onboardingChannelGameList();\n```\n\n## 部署注意\n\n1. 执行 DDL须带 `--default-character-set=utf8mb4`\n ```bash\n docker exec -i goMysql mysql -uroot -proot --default-character-set=utf8mb4 s_common < slot_center/db/onboarding_channel_game.sql\n ```\n2. center 与 slot-admin 配置相同 `SLOT_TOKEN`\n3. 重启 center 服务使 `admin` 应用生效\n\n---\n\n## 检测结果\n\n### 门禁脚本\n\n```\n=== slot-backend-completion-report ===\nSLOT_ROOT=/Users/ray/Documents/project/www/slot\n--- verify-slot-backend ---\nchanged: 8 file(s), 7 php\nPASS\n--- php -l (docker) ---\nNo syntax errors detected (7 files)\n=== summary ===\nPASS (verify + php -l)\n```\n\n新增 center admin 文件已单独 `php -l`,全部通过。\n\n### 规范对照\n\n| 项 | 结果 | 说明 |\n|----|------|------|\n| PHPDoc / 常量注释 | 通过 | Logic/Model/Controller/Service 方法均有中文 PHPDoc`const` 均有中文注释 |\n| 分层 | 通过 | Controller 薄、Logic 编排、Gateway 封装跨服务调用 |\n| SLOT-TOKEN 鉴权 | 通过 | 环境变量配置timing-safe 比对 |\n| 业务异常 | 通过 | 业务失败抛 `BusinessException`,不返回 false |\n\n**PHPDoc: checked**\n\n---\n\n后续可做slot-admin 配置页01 子需求、center `innerapi` 读取链路03 子需求、配置缓存§11.1)。需要的话我可以继续实现其中一块。\n\n[REDACTED]"}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<user_query>\nonboarding_channel_game表不存game_ids,而是 g_game表的game_code\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"将 `onboarding_channel_game` 从存 `game_ids` 改为存 `g_game.game_code`,先定位所有相关代码。\n\n[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_ids|onboarding_channel_game|OnboardingChannelGame|onboardingChannelGame","glob":"**/*","head_limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/slot_console/app/model","type":"php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game","type":"php","head_limit":20}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_ids|OnboardingChannelGame|onboardingChannelGame","type":"php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code|third_id","path":"/Users/ray/Documents/project/www/slot/slot_console","type":"php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameModel.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game|game_code","type":"php","head_limit":50}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","glob":"**/*.sql","head_limit":30}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","head_limit":50}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/model/GameModel.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code|CREATE TABLE.*game","glob":"**/*","head_limit":40}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/db/install.sql","limit":100}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","head_limit":40}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/ray","head_limit":30}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/GGame*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/slot_console"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/slot-foundation"}},{"type":"tool_use","name":"Grep","input":{"pattern":"CREATE TABLE.*g_game|`game_code`","path":"/Users/ray/Documents/project","head_limit":30}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game|game_code","path":"/Users/ray/Documents/project/www/ray/slot-admin","head_limit":40}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/GGame.php","target_directory":"/Users/ray/Documents/project/www/ray"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/slot-console/app/model/common/GGame.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","path":"/Users/ray/Documents/project/www/slot/slot_console","type":"php","head_limit":20}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/model/**"}},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","path":"/Users/ray/Documents/project/www/slot","head_limit":30}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/onboarding_channel_game.sql"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"正在把存储字段从 `game_ids` 改为 `game_codes`(存 `g_game.game_code`),并同步更新校验与相关接口。\n\n[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/onboarding_channel_game.sql","contents":"SET NAMES utf8mb4;\n\nCREATE TABLE IF NOT EXISTS `onboarding_channel_game` (\n `id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键ID',\n `source` VARCHAR(64) NOT NULL DEFAULT '' COMMENT '注册渠道编码DEFAULT表示默认渠道',\n `game_codes` JSON NOT NULL COMMENT '渠道推荐游戏编码数组对应g_game.game_code例如[\"pg_fortune_tiger\",\"pg_fortune_ox\"]',\n `enabled` TINYINT NOT NULL DEFAULT 1 COMMENT '是否启用1启用 0停用',\n `created_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',\n `updated_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',\n PRIMARY KEY (`id`),\n UNIQUE KEY `uk_source` (`source`),\n KEY `idx_enabled` (`enabled`)\n) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='新用户渠道推荐游戏配置表';\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/patch_onboarding_channel_game_game_codes.sql","contents":"SET NAMES utf8mb4;\n\n-- 将 game_ids 列迁移为 game_codes存 g_game.game_code 字符串数组)\nALTER TABLE `onboarding_channel_game`\n CHANGE COLUMN `game_ids` `game_codes` JSON NOT NULL COMMENT '渠道推荐游戏编码数组对应g_game.game_code例如[\"pg_fortune_tiger\",\"pg_fortune_ox\"]';\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/common/GGameModel.php","contents":"<?php\n\nnamespace app\\model\\common;\n\nuse think\\Model;\n\n/**\n * g_game 游戏主信息表(大厅展示唯一数据源)。\n *\n * @property int $id 自增主键\n * @property int $game_provider_id 关联 g_game_provider.id\n * @property int $active_platform_id 当前生效上游平台 ID\n * @property string $game_code 全局唯一游戏识别码\n * @property string $name 游戏名称\n * @property int $status 状态,见 STATUS_* 常量\n * @property string $created_at 创建时间\n * @property string $updated_at 更新时间\n */\nclass GGameModel extends Model\n{\n /** 游戏已上架 */\n public const STATUS_ON = 1;\n\n protected $connection = 'mysql';\n\n protected $table = 'g_game';\n\n protected $pk = 'id';\n\n /**\n * 返回不存在或未上架的 game_code 列表。\n *\n * @param string[] $gameCodes 待校验游戏编码\n * @return string[] 无效 game_code\n */\n public static function findInvalidEnabledGameCodes(array $gameCodes): array\n {\n if ($gameCodes === []) {\n return [];\n }\n\n $enabledGameCodes = self::whereIn('game_code', $gameCodes)\n ->where('status', self::STATUS_ON)\n ->column('game_code');\n\n return array_values(array_diff($gameCodes, $enabledGameCodes));\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/model/OnboardingChannelGameModel.php","contents":"<?php\n\nnamespace app\\model;\n\nuse think\\Model;\n\n/**\n * onboarding_channel_game 新用户渠道推荐游戏配置表。\n *\n * @property int $id 自增主键\n * @property string $source 注册渠道编码DEFAULT 表示默认渠道\n * @property string $game_codes 推荐游戏编码数组JSON元素为 g_game.game_code\n * @property int $enabled 是否启用,见 ENABLED_* 常量\n * @property string $created_at 创建时间\n * @property string $updated_at 更新时间\n */\nclass OnboardingChannelGameModel extends Model\n{\n /** 配置已启用 */\n public const ENABLED_YES = 1;\n\n /** 配置已停用 */\n public const ENABLED_NO = 0;\n\n /** 默认渠道编码 */\n public const SOURCE_DEFAULT = 'DEFAULT';\n\n protected $connection = 'mysql';\n\n protected $table = 'onboarding_channel_game';\n\n protected $pk = 'id';\n\n /**\n * 查询全部渠道推荐游戏配置,按 id 升序。\n *\n * @return array<int, array<string, mixed>>\n */\n public static function listAllOrdered(): array\n {\n return self::order('id', 'asc')->select()->toArray();\n }\n\n /**\n * 按主键查询配置。\n *\n * @param int $configId 配置主键\n */\n public static function findById(int $configId): ?self\n {\n return self::where('id', $configId)->find();\n }\n\n /**\n * 判断指定渠道是否已存在配置。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键0 表示不排除\n */\n public static function existsBySource(string $source, int $excludeConfigId = 0): bool\n {\n $query = self::where('source', $source);\n if ($excludeConfigId > 0) {\n $query->where('id', '<>', $excludeConfigId);\n }\n return $query->count() > 0;\n }\n\n /**\n * 按启用状态与渠道编码查询配置。\n *\n * @param string $source 渠道编码\n */\n public static function findEnabledBySource(string $source): ?self\n {\n return self::where([\n 'source' => $source,\n 'enabled' => self::ENABLED_YES,\n ])->find();\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php","contents":"<?php\n\nnamespace app\\admin\\logic;\n\nuse app\\model\\OnboardingChannelGameModel;\nuse app\\service\\ConsoleGameGatewayService;\nuse app\\service\\LoggerService;\nuse Webman\\Exception\\BusinessException;\n\nclass OnboardingChannelGameLogic\n{\n /**\n * 查询全部渠道推荐游戏配置列表。\n *\n * @return array{list: array<int, array{\n * id: int,\n * source: string,\n * game_codes: string[],\n * game_count: int,\n * enabled: int,\n * created_at: string,\n * updated_at: string\n * }>}\n */\n public function listConfigs(): array\n {\n $configRows = OnboardingChannelGameModel::listAllOrdered();\n $list = [];\n foreach ($configRows as $configRow) {\n $gameCodes = $this->decodeGameCodes((string) ($configRow['game_codes'] ?? '[]'));\n $list[] = [\n 'id' => (int) $configRow['id'],\n 'source' => (string) $configRow['source'],\n 'game_codes' => $gameCodes,\n 'game_count' => count($gameCodes),\n 'enabled' => (int) $configRow['enabled'],\n 'created_at' => (string) $configRow['created_at'],\n 'updated_at' => (string) $configRow['updated_at'],\n ];\n }\n return ['list' => $list];\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置。\n *\n * @param array{\n * id?: int,\n * source: string,\n * game_codes: array<int, mixed>,\n * enabled: int\n * } $savePayload 保存参数\n * @return array{id: int}\n * @throws BusinessException 参数或业务规则不满足时\n */\n public function saveConfig(array $savePayload): array\n {\n $configId = (int) ($savePayload['id'] ?? 0);\n $source = trim((string) $savePayload['source']);\n $enabled = (int) $savePayload['enabled'];\n $normalizedGameCodes = $this->normalizeGameCodes($savePayload['game_codes'] ?? []);\n\n $this->ensureSourceAvailable($source, $configId);\n $this->ensureGameCodesValid($normalizedGameCodes);\n\n $encodedGameCodes = json_encode($normalizedGameCodes, JSON_UNESCAPED_UNICODE);\n if ($configId > 0) {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n $channelGameConfig->save([\n 'source' => $source,\n 'game_codes' => $encodedGameCodes,\n 'enabled' => $enabled,\n ]);\n } else {\n $channelGameConfig = new OnboardingChannelGameModel();\n $channelGameConfig->save([\n 'source' => $source,\n 'game_codes' => $encodedGameCodes,\n 'enabled' => $enabled,\n ]);\n }\n\n LoggerService::info(__METHOD__, [\n 'id' => (int) $channelGameConfig->id,\n 'source' => $source,\n 'game_count' => count($normalizedGameCodes),\n 'enabled' => $enabled,\n ]);\n\n return ['id' => (int) $channelGameConfig->id];\n }\n\n /**\n * 启用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function enableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_YES);\n }\n\n /**\n * 停用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function disableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_NO);\n }\n\n /**\n * 校验 source 唯一性。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键\n * @throws BusinessException source 已存在时\n */\n private function ensureSourceAvailable(string $source, int $excludeConfigId): void\n {\n if ($source === '') {\n throw new BusinessException('渠道编码不能为空');\n }\n if (OnboardingChannelGameModel::existsBySource($source, $excludeConfigId)) {\n throw new BusinessException('渠道编码已存在');\n }\n }\n\n /**\n * 规范化并校验 game_codes。\n *\n * @param array<int, mixed> $rawGameCodes 原始游戏编码列表\n * @return string[] 去重后的 game_code\n * @throws BusinessException 格式非法时\n */\n private function normalizeGameCodes(array $rawGameCodes): array\n {\n if ($rawGameCodes === []) {\n throw new BusinessException('推荐游戏不能为空');\n }\n\n $normalizedGameCodes = [];\n foreach ($rawGameCodes as $gameCode) {\n $gameCode = trim((string) $gameCode);\n if ($gameCode === '') {\n throw new BusinessException('game_codes 不能包含空编码');\n }\n if (strlen($gameCode) > 64) {\n throw new BusinessException('game_codes 编码长度不能超过 64');\n }\n $normalizedGameCodes[] = $gameCode;\n }\n\n if (count($normalizedGameCodes) !== count(array_unique($normalizedGameCodes))) {\n throw new BusinessException('game_codes 不能包含重复编码');\n }\n\n return $normalizedGameCodes;\n }\n\n /**\n * 校验 game_codes 中游戏在 console 侧存在且上架。\n *\n * @param string[] $gameCodes 游戏编码列表\n * @throws BusinessException 存在无效 game_code 时\n */\n private function ensureGameCodesValid(array $gameCodes): void\n {\n $invalidGameCodes = ConsoleGameGatewayService::getInstance()->findInvalidGameCodes($gameCodes);\n if ($invalidGameCodes !== []) {\n throw new BusinessException('存在无效或未上架的游戏编码: ' . implode(',', $invalidGameCodes));\n }\n }\n\n /**\n * 更新配置启停状态。\n *\n * @param int $configId 配置主键\n * @param int $enabled 启停状态\n * @throws BusinessException 配置不存在时\n */\n private function updateEnabledStatus(int $configId, int $enabled): void\n {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n\n $channelGameConfig->save(['enabled' => $enabled]);\n\n LoggerService::info(__METHOD__, [\n 'id' => $configId,\n 'source' => (string) $channelGameConfig->source,\n 'enabled' => $enabled,\n ]);\n }\n\n /**\n * 将库内 JSON 字符串解析为 game_code 数组。\n *\n * @param string $gameCodesJson 库内 JSON\n * @return string[]\n */\n private function decodeGameCodes(string $gameCodesJson): array\n {\n $decodedGameCodes = json_decode($gameCodesJson, true);\n if (!is_array($decodedGameCodes)) {\n return [];\n }\n return array_values(array_map('strval', $decodedGameCodes));\n }\n}\n"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php","old_string":" 'game_ids' => 'require|array',","new_string":" 'game_codes' => 'require|array',"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php","old_string":" self::SCENE_SAVE => ['id', 'source', 'game_ids', 'enabled'],","new_string":" self::SCENE_SAVE => ['id', 'source', 'game_codes', 'enabled'],"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/onboarding/OnboardingChannelGameController.php","old_string":" 'game_ids' => $requestPayload['game_ids'],","new_string":" 'game_codes' => $requestPayload['game_codes'],"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/ConsoleGameGatewayService.php","contents":"<?php\n\nnamespace app\\service;\n\n/**\n * 经 console innerapi 校验 g_game.game_code 是否可用。\n */\nclass ConsoleGameGatewayService\n{\n use SingletonService;\n\n /**\n * 返回不存在或未上架的 game_code 列表。\n *\n * @param string[] $gameCodes 待校验游戏编码\n * @return string[] 无效 game_code\n */\n public function findInvalidGameCodes(array $gameCodes): array\n {\n if ($gameCodes === []) {\n return [];\n }\n\n $consoleApiHost = rtrim((string) config('app.consoleApiHost', ''), '/');\n if ($consoleApiHost === '') {\n throw new \\RuntimeException('CONSOLE_API_HOST not configured');\n }\n\n $url = $consoleApiHost . '/innerapi/game/findInvalidEnabledGameCodes';\n $responsePayload = InnerCurlService::getInstance()->post($url, [\n 'game_codes' => $gameCodes,\n ]);\n\n $invalidGameCodes = $responsePayload['invalid_game_codes'] ?? [];\n if (!is_array($invalidGameCodes)) {\n throw new \\RuntimeException('console game validation response invalid');\n }\n\n return array_values(array_map('strval', $invalidGameCodes));\n }\n}\n"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/validator/GameValidator.php","old_string":" /** 批量校验游戏 ID 是否启用 */\n const SCENE_FIND_INVALID_ENABLED_IDS = 'findInvalidEnabledIds';\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n 'game_ids' => 'require|array',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id', 'uid'],\n self::SCENE_FIND_INVALID_ENABLED_IDS => ['game_ids'],\n ];","new_string":" /** 批量校验 game_code 是否上架 */\n const SCENE_FIND_INVALID_ENABLED_GAME_CODES = 'findInvalidEnabledGameCodes';\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n 'game_codes' => 'require|array',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id', 'uid'],\n self::SCENE_FIND_INVALID_ENABLED_GAME_CODES => ['game_codes'],\n ];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\model\\GameModel;\nuse app\\service\\OutputService;","new_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\model\\common\\GGameModel;\nuse app\\service\\OutputService;"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":" /**\n * 返回不存在或未启用的游戏 ID 列表,供 center 保存渠道推荐游戏配置时校验。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function findInvalidEnabledIds(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new GameValidator();\n $validateMessage = $this->validate($validator, GameValidator::SCENE_FIND_INVALID_ENABLED_IDS, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $requestedGameIds = array_map('intval', $requestPayload['game_ids']);\n $enabledGameRows = GameModel::where('id', 'in', $requestedGameIds)\n ->where('status', GameModel::STATUS_ON)\n ->column('id');\n $enabledGameIds = array_map('intval', $enabledGameRows);\n $invalidGameIds = array_values(array_diff($requestedGameIds, $enabledGameIds));\n\n return $output->ok(['invalid_game_ids' => $invalidGameIds]);\n }","new_string":" /**\n * 返回不存在或未上架的 game_code 列表,供 center 保存渠道推荐游戏配置时校验。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function findInvalidEnabledGameCodes(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new GameValidator();\n $validateMessage = $this->validate($validator, GameValidator::SCENE_FIND_INVALID_ENABLED_GAME_CODES, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $requestedGameCodes = array_values(array_map('strval', $requestPayload['game_codes']));\n $invalidGameCodes = GGameModel::findInvalidEnabledGameCodes($requestedGameCodes);\n\n return $output->ok(['invalid_game_codes' => $invalidGameCodes]);\n }"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterService.php","old_string":" * @param array{\n * id?: int,\n * source: string,\n * game_ids: int[],\n * enabled: int\n * } $savePayload 保存参数","new_string":" * @param array{\n * id?: int,\n * source: string,\n * game_codes: string[],\n * enabled: int\n * } $savePayload 保存参数"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"SLOT_ROOT=\"/Users/ray/Documents/project/www/slot\" ~/.cursor/skills/slot-backend-completion-report/scripts/report.sh","description":"Run backend completion report","block_until_ms":120000}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"docker exec -w /app/www/slot/slot_center php82 php -l app/admin/logic/OnboardingChannelGameLogic.php && \\\ndocker exec -w /app/www/slot/slot_center php82 php -l app/model/OnboardingChannelGameModel.php && \\\ndocker exec -w /app/www/slot/slot_center php82 php -l app/service/ConsoleGameGatewayService.php && \\\ndocker exec -w /app/www/slot/slot_console php82 php -l app/model/common/GGameModel.php","description":"php -l on changed center and console files"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"已将 `onboarding_channel_game` 从存 `game_ids``g_game.id`)改为存 **`game_codes`**`g_game.game_code` 字符串数组)。\n\n## 变更摘要\n\n### 表结构\n\n- 列名:`game_ids` → **`game_codes`**\n- 存储格式JSON 字符串数组,例如 `[\"pg_fortune_tiger\", \"pg_fortune_ox\"]`\n- 新建表:`slot_center/db/onboarding_channel_game.sql`\n- 已建表迁移:`slot_center/db/patch_onboarding_channel_game_game_codes.sql`\n\n### 接口字段\n\n保存/列表请求与响应统一使用 **`game_codes`**`string[]``game_count` 仍为编码数量。\n\n```json\n{\n \"id\": 1,\n \"source\": \"facebook_a\",\n \"game_codes\": [\"pg_fortune_tiger\", \"pg_fortune_ox\"],\n \"enabled\": 1\n}\n```\n\n### 校验链路\n\n- center 保存时调 console`POST /innerapi/game/findInvalidEnabledGameCodes`\n- console 新增 `GGameModel`,按 `g_game.game_code` + `status=1`(上架)校验\n- 无效编码返回:`存在无效或未上架的游戏编码: xxx`\n\n### 涉及文件\n\n| 仓库 | 文件 |\n|------|------|\n| slot-center | Model / Logic / Validator / Controller / ConsoleGameGatewayService / DDL |\n| slot-console | `GGameModel`、`GameController::findInvalidEnabledGameCodes` |\n| slot-sdk | `CenterService` PHPDoc 参数改为 `game_codes` |\n\n### 部署\n\n若表已按旧版创建执行迁移\n\n```bash\ndocker exec -i goMysql mysql -uroot -proot --default-character-set=utf8mb4 s_common \\\n < slot_center/db/patch_onboarding_channel_game_game_codes.sql\n```\n\n---\n\n## 检测结果\n\n### 门禁脚本\n\n```\n=== verify-slot-backend ===\nchanged: 8 file(s), 7 php\nPASS\n=== summary ===\nPASS (verify + php -l)\n```\n\ncenter / console 新增改动文件已单独 `php -l`,全部通过。\n\n### 规范对照\n\n| 项 | 结果 | 说明 |\n|----|------|------|\n| PHPDoc / 常量注释 | 通过 | 新增/改动方法均有中文 PHPDoc |\n| 分层 | 通过 | 校验下沉 GGameModelGateway 调 console |\n| 字段语义 | 通过 | 全链路 `game_codes` 对齐 `g_game.game_code` |\n\n**PHPDoc: checked**\n\n[REDACTED]"}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<user_query>\n你怎么改了代码\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"按你的两条需求,代码是这样改的:\n\n## 1. 第一次:建 center `admin` 应用 + SLOT-TOKEN 鉴权\n\n你要求「后台调 center 要走 center 的 `admin` 应用,并校验 `SLOT-TOKEN`」,我做了这些:\n\n**slot-center新建 `admin` 应用)**\n\n| 文件 | 作用 |\n|------|------|\n| `app/admin/middleware/AuthMiddleware.php` | 校验请求头 `SLOT-TOKEN` 是否等于环境变量 `SLOT_TOKEN` |\n| `app/admin/controller/BaseController.php` | admin 控制器基类 |\n| `app/admin/exception/Handler.php` | admin 异常处理 |\n| `app/admin/controller/onboarding/OnboardingChannelGameController.php` | 渠道推荐游戏后台接口 |\n| `app/admin/logic/OnboardingChannelGameLogic.php` | 列表/保存/启停业务逻辑 |\n| `app/admin/validator/OnboardingChannelGameValidator.php` | 参数校验 |\n| `app/model/OnboardingChannelGameModel.php` | 表 Model |\n| `app/service/ConsoleGameGatewayService.php` | 调 console 校验游戏 |\n| `db/onboarding_channel_game.sql` | 建表 DDL |\n| `config/middleware.php` | 注册 `'admin' => [AuthMiddleware]` |\n| `config/exception.php` | 注册 admin 异常处理 |\n| `config/app.php` | 增加 `slot_token`、`consoleApiHost` |\n| `.env.default` / `.env` | 增加 `SLOT_TOKEN` |\n\n**slot-console**\n\n| 文件 | 作用 |\n|------|------|\n| `app/innerapi/controller/GameController.php` | 新增游戏校验 innerapi当时用 `game_ids` |\n| `app/innerapi/validator/GameValidator.php` | 对应校验场景 |\n\n**slot-sdk**\n\n| 文件 | 作用 |\n|------|------|\n| `src/service/center/CenterService.php` | 新增 4 个 admin 方法list/save/enable/disable |\n\n**slot-admin**\n\n| 文件 | 作用 |\n|------|------|\n| `app/service/CenterAdminGatewayService.php` | 调用 center 时自动带 `SLOT-TOKEN` |\n| `config/app.php` | 增加 `centerSlotToken` |\n| `.env` | 增加 `SLOT_TOKEN`(与 center 一致) |\n\n接口路径示例\n\n```text\nPOST /admin/onboarding/onboardingChannelGame/list\nPOST /admin/onboarding/onboardingChannelGame/save\nPOST /admin/onboarding/onboardingChannelGame/enable\nPOST /admin/onboarding/onboardingChannelGame/disable\n```\n\n---\n\n## 2. 第二次:你说不存 `game_ids`,改存 `g_game.game_code`\n\n你补充「`onboarding_channel_game` 不存 `game_ids`,而是存 `g_game` 表的 `game_code`」,我又做了这些:\n\n**表字段**\n\n```text\ngame_ids (JSON 整型数组) → game_codes (JSON 字符串数组)\n例[\"pg_fortune_tiger\", \"pg_fortune_ox\"]\n```\n\n**具体改动**\n\n| 位置 | 改了什么 |\n|------|----------|\n| `slot_center/db/onboarding_channel_game.sql` | 列名改为 `game_codes` |\n| `slot_center/db/patch_onboarding_channel_game_game_codes.sql` | **新增**迁移脚本(已建旧表时用) |\n| `OnboardingChannelGameModel` | `@property` 和字段语义改为 `game_codes` |\n| `OnboardingChannelGameLogic` | `normalizeGameIds` → `normalizeGameCodes`,存/读/校验全改 `game_code` |\n| `OnboardingChannelGameValidator` | 校验字段 `game_ids` → `game_codes` |\n| `OnboardingChannelGameController` | 入参 `game_ids` → `game_codes` |\n| `ConsoleGameGatewayService` | 调 console 接口改为 `findInvalidEnabledGameCodes` |\n| `slot_console/app/model/common/GGameModel.php` | **新增**,查 `g_game.game_code` + `status=1` |\n| `slot_console/.../GameController.php` | `findInvalidEnabledIds` → `findInvalidEnabledGameCodes` |\n| `slot_sdk/CenterService.php` | PHPDoc 参数 `game_ids: int[]` → `game_codes: string[]` |\n\n---\n\n## 3. 我没动什么\n\n- **slot-admin 页面/Controller**:只加了 `CenterAdminGatewayService`,没有实现配置列表页面\n- **需求文档**`www/ray/docs/requirements/`):没改\n- **console 用户侧 BFF**`recommend-game`):没做\n- **center innerapi 读取链路**console 按 source 取配置):没做\n\n---\n\n## 4. 当前数据流\n\n```text\nslot-admin\n → CenterAdminGatewayService带 SLOT-TOKEN\n → center /admin/onboarding/onboardingChannelGame/*\n → 写 onboarding_channel_game.game_codesJSON 字符串数组)\n\ncenter 保存时\n → ConsoleGameGatewayService\n → console /innerapi/game/findInvalidEnabledGameCodes\n → GGameModel 查 g_game.game_code 是否上架\n```\n\n如果你希望我只做「admin 应用 + SLOT-TOKEN」不动表结构和业务接口或者想回退某一部分说一下范围我可以按你的意图调整。\n\n[REDACTED]"}]}}