{"role":"user","message":{"content":[{"type":"text","text":"\n阅读“register_popup_game_entry”需求文档,后台调用center时,得在center服的admin应用里面(目前这个应用还没有创建),并且需要验证请求header的参数是否为固定的值,定义头部参数为:SLOT-TOKEN,固定的值由环境变量配置\n"}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"先定位并阅读 `register_popup_game_entry` 需求文档,再梳理现有 center 调用与后台结构。\n\n[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup_game_entry","output_mode":"files_with_matches"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*register_popup*"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*popup_game*"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"popup_game","output_mode":"files_with_matches"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*需求*"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*.md"}},{"type":"tool_use","name":"Shell","input":{"command":"ls -la /Users/ray/Documents/project/www/slot","description":"List workspace root contents"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"docs/**/*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup|popup.*entry|SLOT-TOKEN","-i":true}},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup","path":"/Users/ray/.cursor/projects/Users-ray-Documents-project-www-slot/agent-transcripts"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"popup|game_entry|register_popup","glob":"**/*.{md,php,json}","head_limit":50}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/**/*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"SLOT-TOKEN|slot.token|slot_token","-i":true}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"register_popup|game_entry|弹窗.*游戏|游戏入口","-i":true}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/app/**/*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"center.*admin|admin.*center|centerApi","-i":true,"head_limit":40}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"find /Users/ray/Documents/project -iname \"*register_popup*\" -o -iname \"*popup_game*\" 2>/dev/null | head -30","description":"Find register_popup related files in project"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/app.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/config/**/*"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry.md"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/route.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/innerapi/middleware/AuthMiddleware.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/README.md"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/middleware.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/bootstrap.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/02_center_channel_game_platform.md"}},{"type":"tool_use","name":"Grep","input":{"pattern":"app/admin|/admin/","glob":"**/*","head_limit":50}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/innerapi/controller/BaseController.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/innerapi/controller/ShareConfigController.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"'admin'|app/admin","glob":"**/*.php","head_limit":60}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/server.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/**/middleware/*"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_wallet/app/**/*"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/config/middleware.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/middleware/InnerAuthMiddleware.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"innerapi|admin","path":"/Users/ray/Documents/project/www/slot/slot_center","glob":"**/*","head_limit":40}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/**/.env*"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/docs/requirements/register_popup_game_entry/01_admin_channel_game_config.md"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_sdk/src/service/center/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env.default"}},{"type":"tool_use","name":"Grep","input":{"pattern":"SLOT-TOKEN|slot.token|ADMIN_TOKEN|inner.*token","-i":true}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"app/admin","glob":"**/*","output_mode":"files_with_matches"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterClient.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterService.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/AppBootStrap.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"find /Users/ray/Documents/project/www/slot -type d -name admin -path \"*/app/*\" 2>/dev/null","description":"Find admin app directories in slot services"}},{"type":"tool_use","name":"Grep","input":{"pattern":"TOKEN|token.*header|header.*token","glob":"**/*Middleware.php","head_limit":40}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/ShareConfigService.php","limit":50}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_pay/app/innerapi/middleware/AuthMiddleware.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/innerapi/controller/admin/**"}},{"type":"tool_use","name":"Grep","input":{"pattern":"getenv\\(|SLOT_","glob":"slot_center/**/*.php","head_limit":30}},{"type":"tool_use","name":"Grep","input":{"pattern":"header\\(","glob":"**/*Gateway*.php","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"onboarding_channel_game|OnboardingChannelGame"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/admin/DashboardController.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"'admin'","path":"/Users/ray/Documents/project/www/slot/slot_console/config"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/composer.json"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/api/controller/BaseController.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/OutputService.php","limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"ErrorCode::","path":"/Users/ray/Documents/project/www/slot/slot_center","glob":"**/*","head_limit":20}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"BusinessException","path":"/Users/ray/Documents/project/www/slot/slot_center","glob":"*.php","head_limit":20}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/database.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/app/model/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/http/HttpClient.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/thinkorm.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"class ErrorCode","glob":"**/*","head_limit":10}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/model/GameServerModel.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"CenterClient|centerApiHost","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin","glob":"*.php","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/controller/FreeCreditsController.php","limit":60}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/support/**"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/config/app.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/support/ErrorCode.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"hash_equals|getenv.*TOKEN","glob":"**/*.php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/api/exception/Handler.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game|GGame","path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi","glob":"*.php","head_limit":30}},{"type":"tool_use","name":"Grep","input":{"pattern":"existsByIds|validateGame|game.*exist","glob":"**/*.php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/InnerCurlService.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/model/**/GGame*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"class GGame","glob":"**/*.php","head_limit":10}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"GGame","path":"/Users/ray/Documents/project/www/slot/slot_console","glob":"*.php","head_limit":20}},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin","glob":"*.php","head_limit":20}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"GGameController|g_game","glob":"**/*","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"GGameController","type":"php","head_limit":20}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"backend/slot_admin/app/game/**"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"table.*g_game|g_game","type":"php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/model/GameModel.php","limit":60}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"class.*Game.*Controller|table = 'game'","path":"/Users/ray/Documents/project/www/slot/slot_console","type":"php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/Config.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameModel.php","limit":80}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/functions.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/exception.php"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_center/db/**"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_wallet/app/api/logic/WalletLogic.php","limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"slot_lib|slotLib","path":"/Users/ray/Documents/project/www/slot/slot_center"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/db/**"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/validator/GameValidator.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/config/app.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"正在创建 center 的 `admin` 应用,并实现 `SLOT-TOKEN` 鉴权及渠道推荐游戏的后台接口。\n\n[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/.cursor/skills/slot-backend-completion-report/SKILL.md","limit":80}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env","limit":20}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/app.php","old_string":" 'ase_key'=>getenv('AES_KEY'),\n 'geoip'=>getenv('GEO_IP'),\n 'iso'=>getenv('ISO'),\n];","new_string":" 'ase_key'=>getenv('AES_KEY'),\n 'geoip'=>getenv('GEO_IP'),\n 'iso'=>getenv('ISO'),\n /** 后台应用鉴权令牌,与请求头 SLOT-TOKEN 比对 */\n 'slot_token' => getenv('SLOT_TOKEN') ?: '',\n 'consoleApiHost' => getenv('CONSOLE_API_HOST'),\n];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/middleware.php","old_string":"return [\n 'api' => [\\app\\middleware\\AuthMiddleware::class],\n 'innerapi'=>[\\app\\innerapi\\middleware\\AuthMiddleware::class],\n];","new_string":"return [\n 'api' => [\\app\\middleware\\AuthMiddleware::class],\n 'innerapi' => [\\app\\innerapi\\middleware\\AuthMiddleware::class],\n 'admin' => [\\app\\admin\\middleware\\AuthMiddleware::class],\n];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/exception.php","old_string":"return [\n '' => \\app\\api\\exception\\Handler::class\n];","new_string":"return [\n '' => \\app\\api\\exception\\Handler::class,\n 'admin' => \\app\\admin\\exception\\Handler::class,\n];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env.default","old_string":"ENV = dev","new_string":"ENV = dev\n\n# 后台应用鉴权:请求头 SLOT-TOKEN 须与此值一致\nSLOT_TOKEN = 'change-me-center-admin-token'"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/config/app.php","old_string":" /** 后台应用鉴权令牌,与请求头 SLOT-TOKEN 比对 */\n 'slot_token' => getenv('SLOT_TOKEN') ?: '',","new_string":" 'slot_token' => getenv('SLOT_TOKEN') ?: '',"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/middleware/AuthMiddleware.php","contents":" 'SLOT_TOKEN not configured']);\n return OutputService::getInstance()->error(ErrorCode::SYSTEM_AUTH_ERROR, 'admin auth not configured');\n }\n\n $requestToken = (string) $request->header(self::HEADER_SLOT_TOKEN, '');\n if ($requestToken === '' || !hash_equals($configuredToken, $requestToken)) {\n LoggerService::error(__METHOD__, [\n 'route' => $request->path(),\n 'ip' => $request->getRealIp(),\n 'reason' => 'invalid SLOT-TOKEN',\n ]);\n return OutputService::getInstance()->error(ErrorCode::SYSTEM_AUTH_ERROR);\n }\n\n if ($request->method() === 'POST') {\n LoggerService::info(__METHOD__, [\n 'route' => $request->path(),\n 'ip' => $request->getRealIp(),\n 'post' => $request->post(),\n ]);\n }\n\n return $handler($request);\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/BaseController.php","contents":"scene($scene)->check($requestData)) {\n $errors = $validate->getError();\n if (is_array($errors)) {\n return (string) array_shift($errors);\n }\n return (string) $errors;\n }\n return true;\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/exception/Handler.php","contents":"error(ErrorCode::PARAMS_ERROR, $exception->getMessage());\n }\n return $output->error(ErrorCode::SYSTEM_ERROR, $exception->getMessage());\n }\n}\n"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/onboarding_channel_game.sql","contents":"SET NAMES utf8mb4;\n\nCREATE TABLE IF NOT EXISTS `onboarding_channel_game` (\n `id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键ID',\n `source` VARCHAR(64) NOT NULL DEFAULT '' COMMENT '注册渠道编码;DEFAULT表示默认渠道',\n `game_ids` JSON NOT NULL COMMENT '渠道推荐游戏ID数组,对应game.id,例如[1001,1002,1003]',\n `enabled` TINYINT NOT NULL DEFAULT 1 COMMENT '是否启用:1启用 0停用',\n `created_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',\n `updated_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',\n PRIMARY KEY (`id`),\n UNIQUE KEY `uk_source` (`source`),\n KEY `idx_enabled` (`enabled`)\n) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='新用户渠道推荐游戏配置表';\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/model/OnboardingChannelGameModel.php","contents":">\n */\n public static function listAllOrdered(): array\n {\n return self::order('id', 'asc')->select()->toArray();\n }\n\n /**\n * 按主键查询配置。\n *\n * @param int $configId 配置主键\n */\n public static function findById(int $configId): ?self\n {\n return self::where('id', $configId)->find();\n }\n\n /**\n * 判断指定渠道是否已存在配置。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键,0 表示不排除\n */\n public static function existsBySource(string $source, int $excludeConfigId = 0): bool\n {\n $query = self::where('source', $source);\n if ($excludeConfigId > 0) {\n $query->where('id', '<>', $excludeConfigId);\n }\n return $query->count() > 0;\n }\n\n /**\n * 按启用状态与渠道编码查询配置。\n *\n * @param string $source 渠道编码\n */\n public static function findEnabledBySource(string $source): ?self\n {\n return self::where([\n 'source' => $source,\n 'enabled' => self::ENABLED_YES,\n ])->find();\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/ConsoleGameGatewayService.php","contents":"post($url, [\n 'game_ids' => $gameIds,\n ]);\n\n $invalidGameIds = $responsePayload['invalid_game_ids'] ?? [];\n if (!is_array($invalidGameIds)) {\n throw new \\RuntimeException('console game validation response invalid');\n }\n\n return array_map('intval', $invalidGameIds);\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php","contents":" 'number',\n 'source' => 'require|max:64',\n 'game_ids' => 'require|array',\n 'enabled' => 'in:0,1',\n ];\n\n protected $scene = [\n self::SCENE_SAVE => ['id', 'source', 'game_ids', 'enabled'],\n self::SCENE_TOGGLE => ['id'],\n ];\n}\n"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php","contents":"}\n */\n public function listConfigs(): array\n {\n $configRows = OnboardingChannelGameModel::listAllOrdered();\n $list = [];\n foreach ($configRows as $configRow) {\n $gameIds = $this->decodeGameIds((string) ($configRow['game_ids'] ?? '[]'));\n $list[] = [\n 'id' => (int) $configRow['id'],\n 'source' => (string) $configRow['source'],\n 'game_ids' => $gameIds,\n 'game_count' => count($gameIds),\n 'enabled' => (int) $configRow['enabled'],\n 'created_at' => (string) $configRow['created_at'],\n 'updated_at' => (string) $configRow['updated_at'],\n ];\n }\n return ['list' => $list];\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置。\n *\n * @param array{\n * id?: int,\n * source: string,\n * game_ids: array,\n * enabled: int\n * } $savePayload 保存参数\n * @return array{id: int}\n * @throws BusinessException 参数或业务规则不满足时\n */\n public function saveConfig(array $savePayload): array\n {\n $configId = (int) ($savePayload['id'] ?? 0);\n $source = trim((string) $savePayload['source']);\n $enabled = (int) $savePayload['enabled'];\n $normalizedGameIds = $this->normalizeGameIds($savePayload['game_ids'] ?? []);\n\n $this->ensureSourceAvailable($source, $configId);\n $this->ensureGameIdsValid($normalizedGameIds);\n\n if ($configId > 0) {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n $channelGameConfig->save([\n 'source' => $source,\n 'game_ids' => json_encode($normalizedGameIds, JSON_UNESCAPED_UNICODE),\n 'enabled' => $enabled,\n ]);\n } else {\n $channelGameConfig = new OnboardingChannelGameModel();\n $channelGameConfig->save([\n 'source' => $source,\n 'game_ids' => json_encode($normalizedGameIds, JSON_UNESCAPED_UNICODE),\n 'enabled' => $enabled,\n ]);\n }\n\n LoggerService::info(__METHOD__, [\n 'id' => (int) $channelGameConfig->id,\n 'source' => $source,\n 'game_count' => count($normalizedGameIds),\n 'enabled' => $enabled,\n ]);\n\n return ['id' => (int) $channelGameConfig->id];\n }\n\n /**\n * 启用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function enableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_YES);\n }\n\n /**\n * 停用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function disableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_NO);\n }\n\n /**\n * 校验 source 唯一性。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键\n * @throws BusinessException source 已存在时\n */\n private function ensureSourceAvailable(string $source, int $excludeConfigId): void\n {\n if ($source === '') {\n throw new BusinessException('渠道编码不能为空');\n }\n if (OnboardingChannelGameModel::existsBySource($source, $excludeConfigId)) {\n throw new BusinessException('渠道编码已存在');\n }\n }\n\n /**\n * 规范化并校验 game_ids。\n *\n * @param array $rawGameIds 原始游戏 ID 列表\n * @return int[] 去重后的游戏 ID\n * @throws BusinessException 格式非法或游戏不存在时\n */\n private function normalizeGameIds(array $rawGameIds): array\n {\n if ($rawGameIds === []) {\n throw new BusinessException('推荐游戏不能为空');\n }\n\n $normalizedGameIds = [];\n foreach ($rawGameIds as $gameId) {\n if (!is_int($gameId) && !ctype_digit((string) $gameId)) {\n throw new BusinessException('game_ids 必须是整型数组');\n }\n $normalizedGameIds[] = (int) $gameId;\n }\n\n if (count($normalizedGameIds) !== count(array_unique($normalizedGameIds))) {\n throw new BusinessException('game_ids 不能包含重复 ID');\n }\n\n return $normalizedGameIds;\n }\n\n /**\n * 校验 game_ids 中游戏在 console 侧存在且启用。\n *\n * @param int[] $gameIds 游戏 ID 列表\n * @throws BusinessException 存在无效游戏 ID 时\n */\n private function ensureGameIdsValid(array $gameIds): void\n {\n $invalidGameIds = ConsoleGameGatewayService::getInstance()->findInvalidGameIds($gameIds);\n if ($invalidGameIds !== []) {\n throw new BusinessException('存在无效或未启用的游戏 ID: ' . implode(',', $invalidGameIds));\n }\n }\n\n /**\n * 更新配置启停状态。\n *\n * @param int $configId 配置主键\n * @param int $enabled 启停状态\n * @throws BusinessException 配置不存在时\n */\n private function updateEnabledStatus(int $configId, int $enabled): void\n {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n\n $channelGameConfig->save(['enabled' => $enabled]);\n\n LoggerService::info(__METHOD__, [\n 'id' => $configId,\n 'source' => (string) $channelGameConfig->source,\n 'enabled' => $enabled,\n ]);\n }\n\n /**\n * 将库内 JSON 字符串解析为游戏 ID 数组。\n *\n * @param string $gameIdsJson 库内 JSON\n * @return int[]\n */\n private function decodeGameIds(string $gameIdsJson): array\n {\n $decodedGameIds = json_decode($gameIdsJson, true);\n if (!is_array($decodedGameIds)) {\n return [];\n }\n return array_map('intval', $decodedGameIds);\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/onboarding/OnboardingChannelGameController.php","contents":"listConfigs();\n return OutputService::getInstance()->ok($listPayload);\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function save(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new OnboardingChannelGameValidator();\n $validateMessage = $this->validate($validator, OnboardingChannelGameValidator::SCENE_SAVE, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $saveResult = (new OnboardingChannelGameLogic())->saveConfig([\n 'id' => (int) ($requestPayload['id'] ?? 0),\n 'source' => (string) $requestPayload['source'],\n 'game_ids' => $requestPayload['game_ids'],\n 'enabled' => (int) $requestPayload['enabled'],\n ]);\n\n return $output->ok($saveResult);\n }\n\n /**\n * 启用渠道推荐游戏配置。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function enable(Request $request)\n {\n return $this->toggleEnabled($request, true);\n }\n\n /**\n * 停用渠道推荐游戏配置。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function disable(Request $request)\n {\n return $this->toggleEnabled($request, false);\n }\n\n /**\n * 切换配置启停状态。\n *\n * @param Request $request\n * @param bool $shouldEnable true 启用,false 停用\n * @return \\support\\Response\n */\n private function toggleEnabled(Request $request, bool $shouldEnable)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new OnboardingChannelGameValidator();\n $validateMessage = $this->validate($validator, OnboardingChannelGameValidator::SCENE_TOGGLE, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $configId = (int) $requestPayload['id'];\n $channelGameLogic = new OnboardingChannelGameLogic();\n if ($shouldEnable) {\n $channelGameLogic->enableConfig($configId);\n } else {\n $channelGameLogic->disableConfig($configId);\n }\n\n return $output->ok();\n }\n}\n"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/validator/GameValidator.php","old_string":" const SCENE_UPDATE_HISTORY = 'updateHistory'; //更新历史记录\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id','uid'],\n ];","new_string":" /** 更新游玩历史 */\n const SCENE_UPDATE_HISTORY = 'updateHistory';\n\n /** 批量校验游戏 ID 是否启用 */\n const SCENE_FIND_INVALID_ENABLED_IDS = 'findInvalidEnabledIds';\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n 'game_ids' => 'require|array',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id', 'uid'],\n self::SCENE_FIND_INVALID_ENABLED_IDS => ['game_ids'],\n ];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\service\\OutputService;\nuse app\\service\\user\\PlayHistoryService;\nuse support\\ErrorCode;\nuse support\\Request;","new_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\model\\GameModel;\nuse app\\service\\OutputService;\nuse app\\service\\user\\PlayHistoryService;\nuse support\\ErrorCode;\nuse support\\Request;"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":" $service->record($post['uid'], $post['game_id']);\n return $op->ok();\n }\n\n}","new_string":" $service->record($post['uid'], $post['game_id']);\n return $op->ok();\n }\n\n /**\n * 返回不存在或未启用的游戏 ID 列表,供 center 保存渠道推荐游戏配置时校验。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function findInvalidEnabledIds(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new GameValidator();\n $validateMessage = $this->validate($validator, GameValidator::SCENE_FIND_INVALID_ENABLED_IDS, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $requestedGameIds = array_map('intval', $requestPayload['game_ids']);\n $enabledGameRows = GameModel::where('id', 'in', $requestedGameIds)\n ->where('status', GameModel::STATUS_ON)\n ->column('id');\n $enabledGameIds = array_map('intval', $enabledGameRows);\n $invalidGameIds = array_values(array_diff($requestedGameIds, $enabledGameIds));\n\n return $output->ok(['invalid_game_ids' => $invalidGameIds]);\n }\n\n}"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterService.php","old_string":" return is_array($data) ? $data : null;\n }\n}","new_string":" return is_array($data) ? $data : null;\n }\n\n /**\n * 查询渠道推荐游戏配置列表(center admin 应用)。\n *\n * @return array{list: array>}\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameList(): array\n {\n $responsePayload = $this->http->post('admin/onboarding/onboardingChannelGame/list');\n return is_array($responsePayload) ? $responsePayload : ['list' => []];\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置(center admin 应用)。\n *\n * @param array{\n * id?: int,\n * source: string,\n * game_ids: int[],\n * enabled: int\n * } $savePayload 保存参数\n * @return array{id: int}\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameSave(array $savePayload): array\n {\n $responsePayload = $this->http->post('admin/onboarding/onboardingChannelGame/save', $savePayload);\n return is_array($responsePayload) ? $responsePayload : ['id' => 0];\n }\n\n /**\n * 启用渠道推荐游戏配置(center admin 应用)。\n *\n * @param int $configId 配置主键\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameEnable(int $configId): void\n {\n $this->http->post('admin/onboarding/onboardingChannelGame/enable', ['id' => $configId]);\n }\n\n /**\n * 停用渠道推荐游戏配置(center admin 应用)。\n *\n * @param int $configId 配置主键\n * @throws \\GuzzleHttp\\Exception\\GuzzleException\n * @throws \\slotsdk\\exception\\ApiException\n */\n public function onboardingChannelGameDisable(int $configId): void\n {\n $this->http->post('admin/onboarding/onboardingChannelGame/disable', ['id' => $configId]);\n }\n}"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/config/app.php","old_string":" 'centerApiHost' => getenv('CENTER_API_HOST'),\n 'server_name' => 'admin',\n\n];","new_string":" 'centerApiHost' => getenv('CENTER_API_HOST'),\n 'centerSlotToken' => getenv('SLOT_TOKEN') ?: '',\n 'server_name' => 'admin',\n\n];"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"backend/slot_admin/.env*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"CenterClient|SDKConfig","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin","type":"php","head_limit":20}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/WalletService.php","offset":95,"limit":25}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/controller/agent/ReferralFissionController.php","limit":40}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/CenterAdminGatewayService.php","contents":" (string) config('app.centerApiHost', ''),\n 'headers' => [\n 'server-name' => (string) config('app.server_name', 'admin'),\n self::HEADER_SLOT_TOKEN => $slotToken,\n ],\n ]);\n\n return new CenterClient($sdkConfig);\n }\n\n /**\n * 获取 center 后台服务方法集。\n *\n * @throws BusinessException 未配置 SLOT_TOKEN 时\n */\n public function centerService(): CenterService\n {\n return $this->createCenterClient()->service();\n }\n}\n"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env","offset":38}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"CENTER_API_HOST|SLOT_TOKEN","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/.env"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/.env","old_string":"ENV = dev","new_string":"ENV = dev\n\n# 后台应用鉴权:请求头 SLOT-TOKEN 须与此值一致\nSLOT_TOKEN = 'change-me-center-admin-token'"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/.env","offset":28,"limit":10}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/.env","old_string":"CENTER_API_HOST = 'http://127.0.0.1:20007'\n\n# console服","new_string":"CENTER_API_HOST = 'http://127.0.0.1:20007'\nSLOT_TOKEN = 'change-me-center-admin-token'\n\n# console服"}},{"type":"tool_use","name":"Shell","input":{"command":"SLOT_ROOT=\"/Users/ray/Documents/project/www/slot\" ~/.cursor/skills/slot-backend-completion-report/scripts/report.sh","description":"Run slot backend completion report script","block_until_ms":120000}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"for f in \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/middleware/AuthMiddleware.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/BaseController.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/exception/Handler.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/onboarding/OnboardingChannelGameController.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/model/OnboardingChannelGameModel.php \\\n /Users/ray/Documents/project/www/slot/slot_center/app/service/ConsoleGameGatewayService.php \\\n /Users/ray/Documents/project/www/slot/backend/slot_admin/app/service/CenterAdminGatewayService.php; do\n docker exec -w /app/www/slot/$(basename $(dirname $(dirname $f))) php82 php -l \"${f#/Users/ray/Documents/project/www/slot/}\" 2>/dev/null || \\\n docker exec -w /app/www/slot/backend/slot_admin php82 php -l \"${f#/Users/ray/Documents/project/www/slot/backend/slot_admin/}\" 2>/dev/null || \\\n docker exec -w /app/www/slot/slot_center php82 php -l \"${f#/Users/ray/Documents/project/www/slot/slot_center/}\"\ndone","description":"Run php -l on new admin app PHP files"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"docker exec -w /app/www/slot/slot_center php82 php -l app/admin/controller/onboarding/OnboardingChannelGameController.php","description":"Verify controller syntax with list method name"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"已阅读 `register_popup_game_entry` 需求文档,并在 **slot-center** 新建了 `admin` 应用,后台经 center 的读写接口统一走该应用,并用环境变量配置的 `SLOT-TOKEN` 请求头鉴权。\n\n## 架构对齐\n\n需求文档要求:**slot-admin 不直连表**,经 center 后台接口管理 `onboarding_channel_game`。原先 02 子文档把 admin 接口写在 `innerapi` 下;按你的要求,**后台专用接口改到 center 的 `admin` 应用**,与 console 用的 `innerapi` 分离。\n\n```text\nslot-admin → slot-sdk (带 SLOT-TOKEN) → slot-center/admin/* \nconsole → slot-center/innerapi/* (读取链路,后续 03 实现)\n```\n\n## 已实现内容\n\n### 1. center `admin` 应用 + SLOT-TOKEN 鉴权\n\n- 中间件:`slot_center/app/admin/middleware/AuthMiddleware.php`\n- 校验请求头 **`SLOT-TOKEN`**,与环境变量 **`SLOT_TOKEN`** 做 `hash_equals` 比对\n- 未配置或 token 不匹配 → 返回 `SYSTEM_AUTH_ERROR`\n\n环境变量(center 与 slot-admin 须保持一致):\n\n```env\nSLOT_TOKEN = 'change-me-center-admin-token'\n```\n\n### 2. 渠道推荐游戏后台接口(需求 §6.3–§6.6)\n\n| 方法 | 路径 |\n|------|------|\n| POST | `/admin/onboarding/onboardingChannelGame/list` |\n| POST | `/admin/onboarding/onboardingChannelGame/save` |\n| POST | `/admin/onboarding/onboardingChannelGame/enable` |\n| POST | `/admin/onboarding/onboardingChannelGame/disable` |\n\n### 3. 配套改动\n\n- **DDL**:`slot_center/db/onboarding_channel_game.sql`\n- **Model / Logic**:`OnboardingChannelGameModel`、`OnboardingChannelGameLogic`\n- **game_ids 校验**:center 调 console `innerapi/game/findInvalidEnabledIds` 校验游戏是否存在且启用\n- **slot-sdk**:`CenterService` 增加 4 个 admin 方法\n- **slot-admin**:`CenterAdminGatewayService` 自动附带 `SLOT-TOKEN` 头\n\n### 4. slot-admin 调用示例\n\n```php\n$centerService = (new CenterAdminGatewayService())->centerService();\n$configList = $centerService->onboardingChannelGameList();\n```\n\n## 部署注意\n\n1. 执行 DDL(须带 `--default-character-set=utf8mb4`):\n ```bash\n docker exec -i goMysql mysql -uroot -proot --default-character-set=utf8mb4 s_common < slot_center/db/onboarding_channel_game.sql\n ```\n2. center 与 slot-admin 配置相同 `SLOT_TOKEN`\n3. 重启 center 服务使 `admin` 应用生效\n\n---\n\n## 检测结果\n\n### 门禁脚本\n\n```\n=== slot-backend-completion-report ===\nSLOT_ROOT=/Users/ray/Documents/project/www/slot\n--- verify-slot-backend ---\nchanged: 8 file(s), 7 php\nPASS\n--- php -l (docker) ---\nNo syntax errors detected (7 files)\n=== summary ===\nPASS (verify + php -l)\n```\n\n新增 center admin 文件已单独 `php -l`,全部通过。\n\n### 规范对照\n\n| 项 | 结果 | 说明 |\n|----|------|------|\n| PHPDoc / 常量注释 | 通过 | Logic/Model/Controller/Service 方法均有中文 PHPDoc;`const` 均有中文注释 |\n| 分层 | 通过 | Controller 薄、Logic 编排、Gateway 封装跨服务调用 |\n| SLOT-TOKEN 鉴权 | 通过 | 环境变量配置,timing-safe 比对 |\n| 业务异常 | 通过 | 业务失败抛 `BusinessException`,不返回 false |\n\n**PHPDoc: checked**\n\n---\n\n后续可做:slot-admin 配置页(01 子需求)、center `innerapi` 读取链路(03 子需求)、配置缓存(§11.1)。需要的话我可以继续实现其中一块。\n\n[REDACTED]"}]}} {"role":"user","message":{"content":[{"type":"text","text":"\nonboarding_channel_game表不存game_ids,而是 g_game表的game_code\n"}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"将 `onboarding_channel_game` 从存 `game_ids` 改为存 `g_game.game_code`,先定位所有相关代码。\n\n[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_ids|onboarding_channel_game|OnboardingChannelGame|onboardingChannelGame","glob":"**/*","head_limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/slot_console/app/model","type":"php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game","type":"php","head_limit":20}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_ids|OnboardingChannelGame|onboardingChannelGame","type":"php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code|third_id","path":"/Users/ray/Documents/project/www/slot/slot_console","type":"php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameModel.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game|game_code","type":"php","head_limit":50}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","glob":"**/*.sql","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","head_limit":50}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/model/GameModel.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code|CREATE TABLE.*game","glob":"**/*","head_limit":40}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/db/install.sql","limit":100}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","head_limit":40}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/ray","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/GGame*"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/slot_console"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_code","path":"/Users/ray/Documents/project/www/slot/slot-foundation"}},{"type":"tool_use","name":"Grep","input":{"pattern":"CREATE TABLE.*g_game|`game_code`","path":"/Users/ray/Documents/project","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game|game_code","path":"/Users/ray/Documents/project/www/ray/slot-admin","head_limit":40}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/GGame.php","target_directory":"/Users/ray/Documents/project/www/ray"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/ray/slot-console/app/model/common/GGame.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","path":"/Users/ray/Documents/project/www/slot/slot_console","type":"php","head_limit":20}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"slot_console/app/model/**"}},{"type":"tool_use","name":"Grep","input":{"pattern":"g_game","path":"/Users/ray/Documents/project/www/slot","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/onboarding_channel_game.sql"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"正在把存储字段从 `game_ids` 改为 `game_codes`(存 `g_game.game_code`),并同步更新校验与相关接口。\n\n[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/onboarding_channel_game.sql","contents":"SET NAMES utf8mb4;\n\nCREATE TABLE IF NOT EXISTS `onboarding_channel_game` (\n `id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键ID',\n `source` VARCHAR(64) NOT NULL DEFAULT '' COMMENT '注册渠道编码;DEFAULT表示默认渠道',\n `game_codes` JSON NOT NULL COMMENT '渠道推荐游戏编码数组,对应g_game.game_code,例如[\"pg_fortune_tiger\",\"pg_fortune_ox\"]',\n `enabled` TINYINT NOT NULL DEFAULT 1 COMMENT '是否启用:1启用 0停用',\n `created_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',\n `updated_at` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',\n PRIMARY KEY (`id`),\n UNIQUE KEY `uk_source` (`source`),\n KEY `idx_enabled` (`enabled`)\n) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='新用户渠道推荐游戏配置表';\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/db/patch_onboarding_channel_game_game_codes.sql","contents":"SET NAMES utf8mb4;\n\n-- 将 game_ids 列迁移为 game_codes(存 g_game.game_code 字符串数组)\nALTER TABLE `onboarding_channel_game`\n CHANGE COLUMN `game_ids` `game_codes` JSON NOT NULL COMMENT '渠道推荐游戏编码数组,对应g_game.game_code,例如[\"pg_fortune_tiger\",\"pg_fortune_ox\"]';\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/common/GGameModel.php","contents":"where('status', self::STATUS_ON)\n ->column('game_code');\n\n return array_values(array_diff($gameCodes, $enabledGameCodes));\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/model/OnboardingChannelGameModel.php","contents":">\n */\n public static function listAllOrdered(): array\n {\n return self::order('id', 'asc')->select()->toArray();\n }\n\n /**\n * 按主键查询配置。\n *\n * @param int $configId 配置主键\n */\n public static function findById(int $configId): ?self\n {\n return self::where('id', $configId)->find();\n }\n\n /**\n * 判断指定渠道是否已存在配置。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键,0 表示不排除\n */\n public static function existsBySource(string $source, int $excludeConfigId = 0): bool\n {\n $query = self::where('source', $source);\n if ($excludeConfigId > 0) {\n $query->where('id', '<>', $excludeConfigId);\n }\n return $query->count() > 0;\n }\n\n /**\n * 按启用状态与渠道编码查询配置。\n *\n * @param string $source 渠道编码\n */\n public static function findEnabledBySource(string $source): ?self\n {\n return self::where([\n 'source' => $source,\n 'enabled' => self::ENABLED_YES,\n ])->find();\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/logic/OnboardingChannelGameLogic.php","contents":"}\n */\n public function listConfigs(): array\n {\n $configRows = OnboardingChannelGameModel::listAllOrdered();\n $list = [];\n foreach ($configRows as $configRow) {\n $gameCodes = $this->decodeGameCodes((string) ($configRow['game_codes'] ?? '[]'));\n $list[] = [\n 'id' => (int) $configRow['id'],\n 'source' => (string) $configRow['source'],\n 'game_codes' => $gameCodes,\n 'game_count' => count($gameCodes),\n 'enabled' => (int) $configRow['enabled'],\n 'created_at' => (string) $configRow['created_at'],\n 'updated_at' => (string) $configRow['updated_at'],\n ];\n }\n return ['list' => $list];\n }\n\n /**\n * 新增或编辑渠道推荐游戏配置。\n *\n * @param array{\n * id?: int,\n * source: string,\n * game_codes: array,\n * enabled: int\n * } $savePayload 保存参数\n * @return array{id: int}\n * @throws BusinessException 参数或业务规则不满足时\n */\n public function saveConfig(array $savePayload): array\n {\n $configId = (int) ($savePayload['id'] ?? 0);\n $source = trim((string) $savePayload['source']);\n $enabled = (int) $savePayload['enabled'];\n $normalizedGameCodes = $this->normalizeGameCodes($savePayload['game_codes'] ?? []);\n\n $this->ensureSourceAvailable($source, $configId);\n $this->ensureGameCodesValid($normalizedGameCodes);\n\n $encodedGameCodes = json_encode($normalizedGameCodes, JSON_UNESCAPED_UNICODE);\n if ($configId > 0) {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n $channelGameConfig->save([\n 'source' => $source,\n 'game_codes' => $encodedGameCodes,\n 'enabled' => $enabled,\n ]);\n } else {\n $channelGameConfig = new OnboardingChannelGameModel();\n $channelGameConfig->save([\n 'source' => $source,\n 'game_codes' => $encodedGameCodes,\n 'enabled' => $enabled,\n ]);\n }\n\n LoggerService::info(__METHOD__, [\n 'id' => (int) $channelGameConfig->id,\n 'source' => $source,\n 'game_count' => count($normalizedGameCodes),\n 'enabled' => $enabled,\n ]);\n\n return ['id' => (int) $channelGameConfig->id];\n }\n\n /**\n * 启用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function enableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_YES);\n }\n\n /**\n * 停用指定渠道推荐游戏配置。\n *\n * @param int $configId 配置主键\n * @throws BusinessException 配置不存在时\n */\n public function disableConfig(int $configId): void\n {\n $this->updateEnabledStatus($configId, OnboardingChannelGameModel::ENABLED_NO);\n }\n\n /**\n * 校验 source 唯一性。\n *\n * @param string $source 渠道编码\n * @param int $excludeConfigId 编辑时排除的配置主键\n * @throws BusinessException source 已存在时\n */\n private function ensureSourceAvailable(string $source, int $excludeConfigId): void\n {\n if ($source === '') {\n throw new BusinessException('渠道编码不能为空');\n }\n if (OnboardingChannelGameModel::existsBySource($source, $excludeConfigId)) {\n throw new BusinessException('渠道编码已存在');\n }\n }\n\n /**\n * 规范化并校验 game_codes。\n *\n * @param array $rawGameCodes 原始游戏编码列表\n * @return string[] 去重后的 game_code\n * @throws BusinessException 格式非法时\n */\n private function normalizeGameCodes(array $rawGameCodes): array\n {\n if ($rawGameCodes === []) {\n throw new BusinessException('推荐游戏不能为空');\n }\n\n $normalizedGameCodes = [];\n foreach ($rawGameCodes as $gameCode) {\n $gameCode = trim((string) $gameCode);\n if ($gameCode === '') {\n throw new BusinessException('game_codes 不能包含空编码');\n }\n if (strlen($gameCode) > 64) {\n throw new BusinessException('game_codes 编码长度不能超过 64');\n }\n $normalizedGameCodes[] = $gameCode;\n }\n\n if (count($normalizedGameCodes) !== count(array_unique($normalizedGameCodes))) {\n throw new BusinessException('game_codes 不能包含重复编码');\n }\n\n return $normalizedGameCodes;\n }\n\n /**\n * 校验 game_codes 中游戏在 console 侧存在且上架。\n *\n * @param string[] $gameCodes 游戏编码列表\n * @throws BusinessException 存在无效 game_code 时\n */\n private function ensureGameCodesValid(array $gameCodes): void\n {\n $invalidGameCodes = ConsoleGameGatewayService::getInstance()->findInvalidGameCodes($gameCodes);\n if ($invalidGameCodes !== []) {\n throw new BusinessException('存在无效或未上架的游戏编码: ' . implode(',', $invalidGameCodes));\n }\n }\n\n /**\n * 更新配置启停状态。\n *\n * @param int $configId 配置主键\n * @param int $enabled 启停状态\n * @throws BusinessException 配置不存在时\n */\n private function updateEnabledStatus(int $configId, int $enabled): void\n {\n $channelGameConfig = OnboardingChannelGameModel::findById($configId);\n if ($channelGameConfig === null) {\n throw new BusinessException('渠道推荐游戏配置不存在');\n }\n\n $channelGameConfig->save(['enabled' => $enabled]);\n\n LoggerService::info(__METHOD__, [\n 'id' => $configId,\n 'source' => (string) $channelGameConfig->source,\n 'enabled' => $enabled,\n ]);\n }\n\n /**\n * 将库内 JSON 字符串解析为 game_code 数组。\n *\n * @param string $gameCodesJson 库内 JSON\n * @return string[]\n */\n private function decodeGameCodes(string $gameCodesJson): array\n {\n $decodedGameCodes = json_decode($gameCodesJson, true);\n if (!is_array($decodedGameCodes)) {\n return [];\n }\n return array_values(array_map('strval', $decodedGameCodes));\n }\n}\n"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php","old_string":" 'game_ids' => 'require|array',","new_string":" 'game_codes' => 'require|array',"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/validator/OnboardingChannelGameValidator.php","old_string":" self::SCENE_SAVE => ['id', 'source', 'game_ids', 'enabled'],","new_string":" self::SCENE_SAVE => ['id', 'source', 'game_codes', 'enabled'],"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/admin/controller/onboarding/OnboardingChannelGameController.php","old_string":" 'game_ids' => $requestPayload['game_ids'],","new_string":" 'game_codes' => $requestPayload['game_codes'],"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_center/app/service/ConsoleGameGatewayService.php","contents":"post($url, [\n 'game_codes' => $gameCodes,\n ]);\n\n $invalidGameCodes = $responsePayload['invalid_game_codes'] ?? [];\n if (!is_array($invalidGameCodes)) {\n throw new \\RuntimeException('console game validation response invalid');\n }\n\n return array_values(array_map('strval', $invalidGameCodes));\n }\n}\n"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/validator/GameValidator.php","old_string":" /** 批量校验游戏 ID 是否启用 */\n const SCENE_FIND_INVALID_ENABLED_IDS = 'findInvalidEnabledIds';\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n 'game_ids' => 'require|array',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id', 'uid'],\n self::SCENE_FIND_INVALID_ENABLED_IDS => ['game_ids'],\n ];","new_string":" /** 批量校验 game_code 是否上架 */\n const SCENE_FIND_INVALID_ENABLED_GAME_CODES = 'findInvalidEnabledGameCodes';\n\n\n public $rule = [\n 'game_id' => 'require',\n 'uid' => 'require',\n 'game_codes' => 'require|array',\n ];\n\n\n public $scene = [\n self::SCENE_UPDATE_HISTORY => ['game_id', 'uid'],\n self::SCENE_FIND_INVALID_ENABLED_GAME_CODES => ['game_codes'],\n ];"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\model\\GameModel;\nuse app\\service\\OutputService;","new_string":"use app\\innerapi\\validator\\GameValidator;\nuse app\\model\\common\\GGameModel;\nuse app\\service\\OutputService;"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/GameController.php","old_string":" /**\n * 返回不存在或未启用的游戏 ID 列表,供 center 保存渠道推荐游戏配置时校验。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function findInvalidEnabledIds(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new GameValidator();\n $validateMessage = $this->validate($validator, GameValidator::SCENE_FIND_INVALID_ENABLED_IDS, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $requestedGameIds = array_map('intval', $requestPayload['game_ids']);\n $enabledGameRows = GameModel::where('id', 'in', $requestedGameIds)\n ->where('status', GameModel::STATUS_ON)\n ->column('id');\n $enabledGameIds = array_map('intval', $enabledGameRows);\n $invalidGameIds = array_values(array_diff($requestedGameIds, $enabledGameIds));\n\n return $output->ok(['invalid_game_ids' => $invalidGameIds]);\n }","new_string":" /**\n * 返回不存在或未上架的 game_code 列表,供 center 保存渠道推荐游戏配置时校验。\n *\n * @param Request $request\n * @return \\support\\Response\n */\n public function findInvalidEnabledGameCodes(Request $request)\n {\n $output = OutputService::getInstance();\n $requestPayload = $request->post();\n $validator = new GameValidator();\n $validateMessage = $this->validate($validator, GameValidator::SCENE_FIND_INVALID_ENABLED_GAME_CODES, $requestPayload);\n if ($validateMessage !== true) {\n return $output->error(ErrorCode::PARAMS_ERROR, $validateMessage);\n }\n\n $requestedGameCodes = array_values(array_map('strval', $requestPayload['game_codes']));\n $invalidGameCodes = GGameModel::findInvalidEnabledGameCodes($requestedGameCodes);\n\n return $output->ok(['invalid_game_codes' => $invalidGameCodes]);\n }"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_sdk/src/service/center/CenterService.php","old_string":" * @param array{\n * id?: int,\n * source: string,\n * game_ids: int[],\n * enabled: int\n * } $savePayload 保存参数","new_string":" * @param array{\n * id?: int,\n * source: string,\n * game_codes: string[],\n * enabled: int\n * } $savePayload 保存参数"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"SLOT_ROOT=\"/Users/ray/Documents/project/www/slot\" ~/.cursor/skills/slot-backend-completion-report/scripts/report.sh","description":"Run backend completion report","block_until_ms":120000}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Shell","input":{"command":"docker exec -w /app/www/slot/slot_center php82 php -l app/admin/logic/OnboardingChannelGameLogic.php && \\\ndocker exec -w /app/www/slot/slot_center php82 php -l app/model/OnboardingChannelGameModel.php && \\\ndocker exec -w /app/www/slot/slot_center php82 php -l app/service/ConsoleGameGatewayService.php && \\\ndocker exec -w /app/www/slot/slot_console php82 php -l app/model/common/GGameModel.php","description":"php -l on changed center and console files"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"已将 `onboarding_channel_game` 从存 `game_ids`(`g_game.id`)改为存 **`game_codes`**(`g_game.game_code` 字符串数组)。\n\n## 变更摘要\n\n### 表结构\n\n- 列名:`game_ids` → **`game_codes`**\n- 存储格式:JSON 字符串数组,例如 `[\"pg_fortune_tiger\", \"pg_fortune_ox\"]`\n- 新建表:`slot_center/db/onboarding_channel_game.sql`\n- 已建表迁移:`slot_center/db/patch_onboarding_channel_game_game_codes.sql`\n\n### 接口字段\n\n保存/列表请求与响应统一使用 **`game_codes`**(`string[]`),`game_count` 仍为编码数量。\n\n```json\n{\n \"id\": 1,\n \"source\": \"facebook_a\",\n \"game_codes\": [\"pg_fortune_tiger\", \"pg_fortune_ox\"],\n \"enabled\": 1\n}\n```\n\n### 校验链路\n\n- center 保存时调 console:`POST /innerapi/game/findInvalidEnabledGameCodes`\n- console 新增 `GGameModel`,按 `g_game.game_code` + `status=1`(上架)校验\n- 无效编码返回:`存在无效或未上架的游戏编码: xxx`\n\n### 涉及文件\n\n| 仓库 | 文件 |\n|------|------|\n| slot-center | Model / Logic / Validator / Controller / ConsoleGameGatewayService / DDL |\n| slot-console | `GGameModel`、`GameController::findInvalidEnabledGameCodes` |\n| slot-sdk | `CenterService` PHPDoc 参数改为 `game_codes` |\n\n### 部署\n\n若表已按旧版创建,执行迁移:\n\n```bash\ndocker exec -i goMysql mysql -uroot -proot --default-character-set=utf8mb4 s_common \\\n < slot_center/db/patch_onboarding_channel_game_game_codes.sql\n```\n\n---\n\n## 检测结果\n\n### 门禁脚本\n\n```\n=== verify-slot-backend ===\nchanged: 8 file(s), 7 php\nPASS\n=== summary ===\nPASS (verify + php -l)\n```\n\ncenter / console 新增改动文件已单独 `php -l`,全部通过。\n\n### 规范对照\n\n| 项 | 结果 | 说明 |\n|----|------|------|\n| PHPDoc / 常量注释 | 通过 | 新增/改动方法均有中文 PHPDoc |\n| 分层 | 通过 | 校验下沉 GGameModel,Gateway 调 console |\n| 字段语义 | 通过 | 全链路 `game_codes` 对齐 `g_game.game_code` |\n\n**PHPDoc: checked**\n\n[REDACTED]"}]}} {"role":"user","message":{"content":[{"type":"text","text":"\n你怎么改了代码\n"}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"按你的两条需求,代码是这样改的:\n\n## 1. 第一次:建 center `admin` 应用 + SLOT-TOKEN 鉴权\n\n你要求「后台调 center 要走 center 的 `admin` 应用,并校验 `SLOT-TOKEN`」,我做了这些:\n\n**slot-center(新建 `admin` 应用)**\n\n| 文件 | 作用 |\n|------|------|\n| `app/admin/middleware/AuthMiddleware.php` | 校验请求头 `SLOT-TOKEN` 是否等于环境变量 `SLOT_TOKEN` |\n| `app/admin/controller/BaseController.php` | admin 控制器基类 |\n| `app/admin/exception/Handler.php` | admin 异常处理 |\n| `app/admin/controller/onboarding/OnboardingChannelGameController.php` | 渠道推荐游戏后台接口 |\n| `app/admin/logic/OnboardingChannelGameLogic.php` | 列表/保存/启停业务逻辑 |\n| `app/admin/validator/OnboardingChannelGameValidator.php` | 参数校验 |\n| `app/model/OnboardingChannelGameModel.php` | 表 Model |\n| `app/service/ConsoleGameGatewayService.php` | 调 console 校验游戏 |\n| `db/onboarding_channel_game.sql` | 建表 DDL |\n| `config/middleware.php` | 注册 `'admin' => [AuthMiddleware]` |\n| `config/exception.php` | 注册 admin 异常处理 |\n| `config/app.php` | 增加 `slot_token`、`consoleApiHost` |\n| `.env.default` / `.env` | 增加 `SLOT_TOKEN` |\n\n**slot-console**\n\n| 文件 | 作用 |\n|------|------|\n| `app/innerapi/controller/GameController.php` | 新增游戏校验 innerapi(当时用 `game_ids`) |\n| `app/innerapi/validator/GameValidator.php` | 对应校验场景 |\n\n**slot-sdk**\n\n| 文件 | 作用 |\n|------|------|\n| `src/service/center/CenterService.php` | 新增 4 个 admin 方法(list/save/enable/disable) |\n\n**slot-admin**\n\n| 文件 | 作用 |\n|------|------|\n| `app/service/CenterAdminGatewayService.php` | 调用 center 时自动带 `SLOT-TOKEN` |\n| `config/app.php` | 增加 `centerSlotToken` |\n| `.env` | 增加 `SLOT_TOKEN`(与 center 一致) |\n\n接口路径示例:\n\n```text\nPOST /admin/onboarding/onboardingChannelGame/list\nPOST /admin/onboarding/onboardingChannelGame/save\nPOST /admin/onboarding/onboardingChannelGame/enable\nPOST /admin/onboarding/onboardingChannelGame/disable\n```\n\n---\n\n## 2. 第二次:你说不存 `game_ids`,改存 `g_game.game_code`\n\n你补充「`onboarding_channel_game` 不存 `game_ids`,而是存 `g_game` 表的 `game_code`」,我又做了这些:\n\n**表字段**\n\n```text\ngame_ids (JSON 整型数组) → game_codes (JSON 字符串数组)\n例:[\"pg_fortune_tiger\", \"pg_fortune_ox\"]\n```\n\n**具体改动**\n\n| 位置 | 改了什么 |\n|------|----------|\n| `slot_center/db/onboarding_channel_game.sql` | 列名改为 `game_codes` |\n| `slot_center/db/patch_onboarding_channel_game_game_codes.sql` | **新增**迁移脚本(已建旧表时用) |\n| `OnboardingChannelGameModel` | `@property` 和字段语义改为 `game_codes` |\n| `OnboardingChannelGameLogic` | `normalizeGameIds` → `normalizeGameCodes`,存/读/校验全改 `game_code` |\n| `OnboardingChannelGameValidator` | 校验字段 `game_ids` → `game_codes` |\n| `OnboardingChannelGameController` | 入参 `game_ids` → `game_codes` |\n| `ConsoleGameGatewayService` | 调 console 接口改为 `findInvalidEnabledGameCodes` |\n| `slot_console/app/model/common/GGameModel.php` | **新增**,查 `g_game.game_code` + `status=1` |\n| `slot_console/.../GameController.php` | `findInvalidEnabledIds` → `findInvalidEnabledGameCodes` |\n| `slot_sdk/CenterService.php` | PHPDoc 参数 `game_ids: int[]` → `game_codes: string[]` |\n\n---\n\n## 3. 我没动什么\n\n- **slot-admin 页面/Controller**:只加了 `CenterAdminGatewayService`,没有实现配置列表页面\n- **需求文档**(`www/ray/docs/requirements/`):没改\n- **console 用户侧 BFF**(`recommend-game`):没做\n- **center innerapi 读取链路**(console 按 source 取配置):没做\n\n---\n\n## 4. 当前数据流\n\n```text\nslot-admin\n → CenterAdminGatewayService(带 SLOT-TOKEN)\n → center /admin/onboarding/onboardingChannelGame/*\n → 写 onboarding_channel_game.game_codes(JSON 字符串数组)\n\ncenter 保存时\n → ConsoleGameGatewayService\n → console /innerapi/game/findInvalidEnabledGameCodes\n → GGameModel 查 g_game.game_code 是否上架\n```\n\n如果你希望我只做「admin 应用 + SLOT-TOKEN」,不动表结构和业务接口,或者想回退某一部分,说一下范围我可以按你的意图调整。\n\n[REDACTED]"}]}}