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2026-05-29 11:21:40 +08:00

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{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 4:06 PM (UTC+8)</timestamp>\n<user_query>\n玩家需要查看当前哪些bonus、deposite 任务以及对应的打码进度与详情\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"我先快速并行梳理两块:一块查 PRD/文档里对 bonus、deposit 任务与打码进度的定义,另一块查现有接口与代码里有没有可复用查询能力,然后给你一个可落地的实现计划。"},{"type":"tool_use","name":"Subagent","input":{"description":"查PRD任务定义","subagent_type":"explore","readonly":true,"prompt":"请在仓库 /Users/ray/Documents/project/www/ray/slot-wallet 里做中等深入只读探索,目标:找出 bonus/deposit 任务、打码进度、任务详情 在 PRD/README/doc 中的定义与字段口径。重点查看 README.md、doc/wallet.md 及相关文档。请返回1) 关键规则与字段定义2) 建议返回给玩家的最小字段集合3) 涉及的文件路径列表。"}},{"type":"tool_use","name":"Subagent","input":{"description":"查现有查询接口","subagent_type":"explore","readonly":true,"prompt":"请在仓库 /Users/ray/Documents/project/www/ray/slot-wallet 里做中等深入只读探索,目标:找出现有与 wallet 任务、bonus/deposit、打码进度、玩家可见详情相关的 Controller/Logic/Service/Model/DTO/Validator。重点查 app/api/controller、app/api/logic、app/service、app/model、app/api/dto。请返回1) 已有可复用接口与方法含路径2) 关键入参与返回结构3) 明显缺口与最小改动点建议。"}}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 4:14 PM (UTC+8)</timestamp>\n<user_query>\n玩家需要查看当前哪些bonus、deposite 任务以及对应的打码进度与详情\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"我改用仓库内快速只读检索,直接定位文档口径和现有钱包任务查询代码,接着给你一版精确实现方案(接口、字段、改动文件)。"},{"type":"tool_use","name":"rg","input":{"pattern":"bonus|deposit|打码|任务|turnover|wager|withdrawal","path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc","output_mode":"files_with_matches","head_limit":50}},{"type":"tool_use","name":"rg","input":{"pattern":"bonus|deposit|task|turnover|wager|流水|打码","path":"/Users/ray/Documents/project/www/ray/slot-wallet/README.md","output_mode":"content","head_limit":80}},{"type":"tool_use","name":"rg","input":{"pattern":"Wallet.*Task|task.*wallet|turnover|wager|bonus|deposit","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app","output_mode":"files_with_matches","head_limit":200}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"我已经定位到 `WagerTask` 相关模型/服务了,下一步会确认现有接口是否已能给玩家直接查“当前任务 + 打码进度”,以及缺少哪些字段。"},{"type":"tool_use","name":"rg","input":{"pattern":"function .*task|Task|wager|turnover|deposit|bonus","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller","output_mode":"content","head_limit":200}},{"type":"tool_use","name":"rg","input":{"pattern":"task|wager|turnover|required|completed|progress|bonus|deposit","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/logic/WalletLogic.php","output_mode":"content","head_limit":200}},{"type":"tool_use","name":"rg","input":{"pattern":"class WagerTaskModel|protected \\$table|const|status|task_type|required_wager|completed_wager|bonus|deposit","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WagerTaskModel.php","output_mode":"content","head_limit":200}},{"type":"tool_use","name":"rg","input":{"pattern":"function .*task|get.*task|list.*task|progress|required|completed|wager","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/WagerTaskService.php","output_mode":"content","head_limit":200}},{"type":"tool_use","name":"rg","input":{"pattern":"打码|任务|WagerTask|bonus|deposit|progress|required_wager|completed_wager","path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md","output_mode":"content","head_limit":200}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/TaskController.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/WagerTaskService.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WagerTaskModel.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/TaskValidator.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request/task/TaskCreateRequestDTO.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"rg","input":{"pattern":"function .*task|task\\(|tasks\\(|bonus|deposit|wager|progress|detail","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php","output_mode":"content","head_limit":220}},{"type":"tool_use","name":"rg","input":{"pattern":"SCENE_.*TASK|task|bonus|deposit|wager","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/Wallet2Validator.php","output_mode":"content","head_limit":220}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php","offset":1,"limit":260}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/Wallet2Validator.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"我看到了已有 `TaskController::tasks`,但它更像后台分页原始表,未按“玩家视角的 bonus/deposit 当前任务+进度详情”组织。接下来我会从 `doc/wallet.md` 的任务页定义抽字段,给出目标接口契约与改动计划。"},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md","offset":300,"limit":120}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md","offset":800,"limit":90}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc/feature_task.md"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc/feature_task_2026_0311.md"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"rg","input":{"pattern":"required_wager|current_wager|status|bonus|deposit|lot|source_type|task","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php","output_mode":"content","head_limit":240}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php"}},{"type":"tool_use","name":"rg","input":{"pattern":"WalletFundLotModel|lot|required_wager|current_wager|PendingConversion|PlayedOut|Active|Waiting","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app","output_mode":"files_with_matches","head_limit":200}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletBetFundingModel.php"}},{"type":"tool_use","name":"rg","input":{"pattern":"lot_no|source_id|brief|status|wager|progress|tasks|bonusTasks|depositTasks|get.*Lot|list.*Lot","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet","output_mode":"content","head_limit":220}},{"type":"tool_use","name":"rg","input":{"pattern":"wallet_fund_lot|WalletFundLotModel|required_wager|current_wager|status","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api","output_mode":"content","head_limit":220}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/BetService.php","offset":1,"limit":380}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/WinService.php","offset":180,"limit":220}},{"type":"tool_use","name":"rg","input":{"pattern":"source_type|brief|lot_no|status|required_wager|current_wager|remaining_amount","path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md","output_mode":"content","head_limit":120}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/WalletValidator.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"我已经确认:现有 `TaskController::tasks` 是旧 `wager_task` 分页,不是按 PRD 的 Lot 口径给玩家看任务;按你这个需求应基于 `wallet_fund_lot` 做“当前 Bonus/Deposit 任务视图”。我先提交一版可直接开工的实现计划。"},{"type":"tool_use","name":"CreatePlan","input":{"name":"玩家任务进度查询","overview":"新增一个面向玩家的只读接口,返回当前 Bonus/Deposit 任务及其打码进度与详情,数据口径以 PRD 定义的 `wallet_fund_lot` 为准。保持现有资金主流程不变,仅补充查询链路与文档说明。","plan":"# 玩家查看Bonus/Deposit任务与打码进度计划\n\n## 目标与口径\n- 提供玩家侧查询能力:查看“当前仍在生命周期内”的 `Bonus` 与 `Deposit` 任务,以及每条任务的进度与关键详情。\n- 数据源以 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php) 为准,不再使用旧 `wager_task` 作为玩家任务主视图。\n- 任务状态遵循 PRD`Waiting/Active/PendingConversion/PlayedOut` 等),并输出前端可直接消费的进度字段。\n\n## 接口设计(新增)\n- 在 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php) 增加玩家查询入口(例如 `taskProgress`)。\n- 入参:`uid`、`currency`(可复用/扩展 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/WalletValidator.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/WalletValidator.php) 的 scene。\n- 出参建议:\n - `summary`:当前 `bonus_task_count`、`deposit_task_count`。\n - `bonus_tasks[]` 与 `deposit_tasks[]`:每条含 `lot_id`、`lot_no`、`status`、`status_text`、`source_type`、`source_id`、`original_amount`、`remaining_amount`、`required_wager`、`current_wager`、`left_wager`、`progress_rate`、`created_at`、`completed_at`、`brief`。\n- “当前任务”默认筛选为:`status in (Waiting, Active, PendingConversion, PlayedOut)`;不返回 `Completed/Cancelled/Reversed`(避免历史噪音)。\n\n## 分层落地\n- Logic/Service 层新增只读查询编排(建议放在 wallet 域 service控制器不直接拼查询\n - 查询指定用户指定币种的 Deposit/Bonus Lots\n - 按类型分组并按 `consume_priority_at, id` 排序;\n - 统一计算衍生字段:\n - `left_wager = max(required_wager - current_wager, 0)`\n - `progress_rate = required_wager > 0 ? min(current_wager / required_wager, 1) : 1`\n - 统一状态文案映射(与 PRD 对齐)。\n- Model 层在 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php) 补充专用查询方法(如按币种+lot_type+status 列表查询),保持 Controller/Logic 不下沉 SQL 细节。\n\n## 文档与兼容\n- 在 [`/Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md`](/Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md) 的 API 建议章节补充“玩家任务进度查询”示例(字段说明与状态语义)。\n- 明确该接口是玩家视图;旧 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/TaskController.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/TaskController.php) 维持兼容,不做破坏式改造。\n\n## 验证计划\n- 基础场景:同时存在 Bonus/Deposit Active 任务,返回分组正确、进度计算正确。\n- 边界场景:\n - `required_wager=0`(进度应视为 100%\n - `current_wager > required_wager`(进度封顶 100%\n - 仅有 PlayedOut Bonus仍应展示方便玩家理解“已用完未转化”\n - 无当前任务(返回空数组与计数 0。\n- 一致性检查:字段值与 `wallet_fund_lot` 原始记录一致,且状态解释符合 PRD。","todos":[{"id":"define-player-task-endpoint","content":"在 WalletController/WalletValidator 定义玩家任务进度查询入口与入参校验"},{"id":"add-lot-query-service","content":"在 wallet 域新增只读查询服务,按 PRD 聚合 bonus/deposit 当前任务视图并计算进度字段"},{"id":"extend-fund-lot-model","content":"在 WalletFundLotModel 增加面向玩家任务页的查询方法按币种、lot_type、状态过滤与排序"},{"id":"document-api-contract","content":"更新 doc/wallet.md补充玩家任务进度查询接口契约与状态语义"},{"id":"verify-key-scenarios","content":"按基础与边界场景验证返回结构、进度计算和状态映射"}]}}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 4:50 PM (UTC+8)</timestamp>\n<user_query>\n接口新创建控制器吧别在原来的WalletController里面操作\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"明白,这个需求我会把方案改成“新建独立 Controller 承载玩家任务查询”,不动 `WalletController`。我现在更新计划文件里的改动点和 todo。"},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/.cursor/plans/玩家任务进度查询_bf651c60.plan.md"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Update File: /Users/ray/.cursor/plans/玩家任务进度查询_bf651c60.plan.md\n@@\n- - id: define-player-task-endpoint\n- content: 在 WalletController/WalletValidator 定义玩家任务进度查询入口与入参校验\n+ - id: define-player-task-endpoint\n+ content: 新建独立玩家任务查询 Controller不改 WalletController并完成入参校验与统一返回\n@@\n-## 接口设计(新增)\n-- 在 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php) 增加玩家查询入口(例如 `taskProgress`)。\n-- 入参:`uid`、`currency`(可复用/扩展 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/WalletValidator.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/WalletValidator.php) 的 scene。\n+## 接口设计(新增)\n+- 新建独立 Controller 承载玩家查询接口(建议新增 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php) 并提供 `taskProgress` 方法),不在 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/WalletController.php) 增加行为。\n+- 入参:`uid`、`currency`(可复用 [`/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/WalletValidator.php`](/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/WalletValidator.php) 现有校验,或为新 Controller 补充专用 scene/validator。\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"已按你的要求更新计划:**改为新建独立控制器**承载玩家任务查询,**不在 `WalletController` 里加接口**。\n\n我在计划里调整了两处\n- `todo` 改为“新建独立玩家任务查询 Controller并完成校验与返回”\n- 接口设计改为建议新增 `PlayerTaskController`(示例方法 `taskProgress``WalletController` 保持不改\n\n如果你确认我下一步就按这个方案开始实现。"}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 4:52 PM (UTC+8)</timestamp>\n<user_query>\n确定\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"收到,我现在切到执行模式并按已确认方案落地:新建独立 `PlayerTaskController`,补齐查询 service/model 与文档,不改 `WalletController`。"},{"type":"tool_use","name":"SwitchMode","input":{"target_mode_id":"agent","explanation":"计划已确认,开始实现独立控制器与查询链路,需要进行代码修改与验证。"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/BaseController.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/RegisterService.php","offset":1,"limit":220}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/OutputService.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/BaseMultiModel.php","offset":1,"limit":220}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/SelfBaseModel.php","offset":1,"limit":260}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md","offset":880,"limit":180}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"我开始改代码:先在 `WalletFundLotModel` 增加玩家任务页专用查询方法,再新建独立控制器和查询 service。"},{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Update File: /Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php\n@@\n public function lockWaitingLots(string $currency, int $lotType): array\n {\n return $this->getDb()\n ->where('uid', '=', $this->_shardVal)\n ->where('currency', '=', $currency)\n@@\n ->select()\n ->toArray();\n }\n+\n+ /**\n+ * 查询玩家任务页可见的资金 Lot 列表。\n+ *\n+ * @param string $currency 币种\n+ * @param int $lotType 资金类型,使用 LOT_TYPE_* 常量\n+ * @param array<int, int> $statuses 任务状态集合,使用 STATUS_* 常量\n+ * @return array<int, array<string, mixed>>\n+ */\n+ public function listPlayerTaskLots(string $currency, int $lotType, array $statuses): array\n+ {\n+ if (empty($statuses)) {\n+ return [];\n+ }\n+\n+ return $this->getDb()\n+ ->where('uid', '=', $this->_shardVal)\n+ ->where('currency', '=', $currency)\n+ ->where('lot_type', '=', $lotType)\n+ ->whereIn('status', $statuses)\n+ ->order('consume_priority_at', 'asc')\n+ ->order('id', 'asc')\n+ ->select()\n+ ->toArray();\n+ }\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"现在还处于 Plan 模式,系统拦截了非 Markdown 代码修改。要开始真正实现,需要你允许切换到 Agent 模式。"},{"type":"tool_use","name":"AskQuestion","input":{"title":"切换模式确认","questions":[{"id":"switch_mode","prompt":"是否现在切换到 Agent 模式并开始实现(新建独立控制器,不改 WalletController","options":[{"id":"yes","label":"是,立即切换并开始实现"},{"id":"no","label":"先不切换,仅继续调整计划"}]}]}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"SwitchMode","input":{"target_mode_id":"agent","explanation":"你已确认开始实现,需要离开 Plan 模式进行代码改动与验证。"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"开始实现了:我会依次新增 model 查询方法、玩家任务 service、独立 `PlayerTaskController`,再补充文档并做一次 lint 检查。"},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request/WalletRequestDTO.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Update File: /Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php\n@@\n public function lockWaitingLots(string $currency, int $lotType): array\n {\n return $this->getDb()\n ->where('uid', '=', $this->_shardVal)\n ->where('currency', '=', $currency)\n@@\n ->select()\n ->toArray();\n }\n+\n+ /**\n+ * 查询玩家任务页可见的资金 Lot 列表。\n+ *\n+ * @param string $currency 币种\n+ * @param int $lotType 资金类型,使用 LOT_TYPE_* 常量\n+ * @param array<int, int> $statuses 任务状态集合,使用 STATUS_* 常量\n+ * @return array<int, array<string, mixed>>\n+ */\n+ public function listPlayerTaskLots(string $currency, int $lotType, array $statuses): array\n+ {\n+ if (empty($statuses)) {\n+ return [];\n+ }\n+\n+ return $this->getDb()\n+ ->where('uid', '=', $this->_shardVal)\n+ ->where('currency', '=', $currency)\n+ ->where('lot_type', '=', $lotType)\n+ ->whereIn('status', $statuses)\n+ ->order('consume_priority_at', 'asc')\n+ ->order('id', 'asc')\n+ ->select()\n+ ->toArray();\n+ }\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"接着我会新增 `PlayerTaskQueryService` 和 `PlayerTaskController`,把玩家需要的 bonus/deposit 任务进度字段一次性组装好。"},{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php\n+<?php\n+\n+namespace app\\service\\wallet;\n+\n+use app\\model\\multi\\WalletFundLotModel;\n+\n+/**\n+ * 玩家任务页查询服务Bonus/Deposit 任务与打码进度)。\n+ */\n+class PlayerTaskQueryService\n+{\n+ /**\n+ * 玩家当前可见任务状态:\n+ * Waiting / Active / PendingConversion / PlayedOut。\n+ */\n+ private const PLAYER_VISIBLE_STATUSES = [\n+ WalletFundLotModel::STATUS_WAITING,\n+ WalletFundLotModel::STATUS_ACTIVE,\n+ WalletFundLotModel::STATUS_PENDING_CONVERSION,\n+ WalletFundLotModel::STATUS_PLAYED_OUT,\n+ ];\n+\n+ protected WalletFundLotModel $walletFundLotModel;\n+\n+ /**\n+ * @param int $uid 用户ID\n+ */\n+ public function __construct(int $uid)\n+ {\n+ $this->walletFundLotModel = new WalletFundLotModel($uid);\n+ }\n+\n+ /**\n+ * 查询玩家当前 Bonus/Deposit 任务与打码进度。\n+ *\n+ * @param string $currency 币种\n+ * @return array<string, mixed>\n+ */\n+ public function queryTaskProgress(string $currency): array\n+ {\n+ $bonusLots = $this->walletFundLotModel->listPlayerTaskLots(\n+ $currency,\n+ WalletFundLotModel::LOT_TYPE_BONUS,\n+ self::PLAYER_VISIBLE_STATUSES\n+ );\n+ $depositLots = $this->walletFundLotModel->listPlayerTaskLots(\n+ $currency,\n+ WalletFundLotModel::LOT_TYPE_DEPOSIT,\n+ self::PLAYER_VISIBLE_STATUSES\n+ );\n+\n+ $bonusTasks = $this->buildTaskItems($bonusLots);\n+ $depositTasks = $this->buildTaskItems($depositLots);\n+\n+ return [\n+ 'summary' => [\n+ 'bonus_task_count' => count($bonusTasks),\n+ 'deposit_task_count' => count($depositTasks),\n+ ],\n+ 'bonus_tasks' => $bonusTasks,\n+ 'deposit_tasks' => $depositTasks,\n+ ];\n+ }\n+\n+ /**\n+ * 将 Lot 列表组装成玩家任务项。\n+ *\n+ * @param array<int, array<string, mixed>> $lots\n+ * @return array<int, array<string, mixed>>\n+ */\n+ protected function buildTaskItems(array $lots): array\n+ {\n+ $items = [];\n+ foreach ($lots as $lot) {\n+ $requiredWager = max((int)($lot['required_wager'] ?? 0), 0);\n+ $currentWager = max((int)($lot['current_wager'] ?? 0), 0);\n+ $leftWager = max($requiredWager - $currentWager, 0);\n+ $progressRate = $requiredWager > 0\n+ ? min($currentWager / $requiredWager, 1)\n+ : 1.0;\n+\n+ $status = (int)($lot['status'] ?? 0);\n+ $items[] = [\n+ 'lot_id' => (int)($lot['id'] ?? 0),\n+ 'lot_no' => (string)($lot['lot_no'] ?? ''),\n+ 'status' => $status,\n+ 'status_text' => $this->statusText($status),\n+ 'source_type' => (int)($lot['source_type'] ?? 0),\n+ 'source_id' => (string)($lot['source_id'] ?? ''),\n+ 'original_amount' => (int)($lot['original_amount'] ?? 0),\n+ 'remaining_amount' => (int)($lot['remaining_amount'] ?? 0),\n+ 'wager_multiplier' => (string)($lot['wager_multiplier'] ?? '0.00'),\n+ 'required_wager' => $requiredWager,\n+ 'current_wager' => $currentWager,\n+ 'left_wager' => $leftWager,\n+ 'progress_rate' => round($progressRate, 4),\n+ 'consume_priority_at' => (string)($lot['consume_priority_at'] ?? ''),\n+ 'expires_at' => $lot['expires_at'] ?? null,\n+ 'created_at' => (string)($lot['created_at'] ?? ''),\n+ 'completed_at' => $lot['completed_at'] ?? null,\n+ 'brief' => (string)($lot['brief'] ?? ''),\n+ ];\n+ }\n+\n+ return $items;\n+ }\n+\n+ /**\n+ * Lot 状态码转文案(与 PRD 语义一致)。\n+ *\n+ * @param int $status\n+ * @return string\n+ */\n+ protected function statusText(int $status): string\n+ {\n+ return match ($status) {\n+ WalletFundLotModel::STATUS_WAITING => 'Waiting',\n+ WalletFundLotModel::STATUS_ACTIVE => 'Active',\n+ WalletFundLotModel::STATUS_PENDING_CONVERSION => 'PendingConversion',\n+ WalletFundLotModel::STATUS_PLAYED_OUT => 'PlayedOut',\n+ WalletFundLotModel::STATUS_COMPLETED => 'Completed',\n+ WalletFundLotModel::STATUS_CANCELLED => 'Cancelled',\n+ WalletFundLotModel::STATUS_REVERSED => 'Reversed',\n+ default => 'Unknown',\n+ };\n+ }\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"新增文件时被系统误判拦截了一次,我重试一次创建 `PlayerTaskQueryService` 文件并继续往下完成控制器。"},{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php\n+<?php\n+\n+namespace app\\service\\wallet;\n+\n+use app\\model\\multi\\WalletFundLotModel;\n+\n+/**\n+ * 玩家任务页查询服务Bonus/Deposit 任务与打码进度)。\n+ */\n+class PlayerTaskQueryService\n+{\n+ /**\n+ * 玩家当前可见任务状态:\n+ * Waiting / Active / PendingConversion / PlayedOut。\n+ */\n+ private const PLAYER_VISIBLE_STATUSES = [\n+ WalletFundLotModel::STATUS_WAITING,\n+ WalletFundLotModel::STATUS_ACTIVE,\n+ WalletFundLotModel::STATUS_PENDING_CONVERSION,\n+ WalletFundLotModel::STATUS_PLAYED_OUT,\n+ ];\n+\n+ protected WalletFundLotModel $walletFundLotModel;\n+\n+ /**\n+ * @param int $uid 用户ID\n+ */\n+ public function __construct(int $uid)\n+ {\n+ $this->walletFundLotModel = new WalletFundLotModel($uid);\n+ }\n+\n+ /**\n+ * 查询玩家当前 Bonus/Deposit 任务与打码进度。\n+ *\n+ * @param string $currency 币种\n+ * @return array<string, mixed>\n+ */\n+ public function queryTaskProgress(string $currency): array\n+ {\n+ $bonusLots = $this->walletFundLotModel->listPlayerTaskLots(\n+ $currency,\n+ WalletFundLotModel::LOT_TYPE_BONUS,\n+ self::PLAYER_VISIBLE_STATUSES\n+ );\n+ $depositLots = $this->walletFundLotModel->listPlayerTaskLots(\n+ $currency,\n+ WalletFundLotModel::LOT_TYPE_DEPOSIT,\n+ self::PLAYER_VISIBLE_STATUSES\n+ );\n+\n+ $bonusTasks = $this->buildTaskItems($bonusLots);\n+ $depositTasks = $this->buildTaskItems($depositLots);\n+\n+ return [\n+ 'summary' => [\n+ 'bonus_task_count' => count($bonusTasks),\n+ 'deposit_task_count' => count($depositTasks),\n+ ],\n+ 'bonus_tasks' => $bonusTasks,\n+ 'deposit_tasks' => $depositTasks,\n+ ];\n+ }\n+\n+ /**\n+ * 将 Lot 列表组装成玩家任务项。\n+ *\n+ * @param array<int, array<string, mixed>> $lots\n+ * @return array<int, array<string, mixed>>\n+ */\n+ protected function buildTaskItems(array $lots): array\n+ {\n+ $items = [];\n+ foreach ($lots as $lot) {\n+ $requiredWager = max((int)($lot['required_wager'] ?? 0), 0);\n+ $currentWager = max((int)($lot['current_wager'] ?? 0), 0);\n+ $leftWager = max($requiredWager - $currentWager, 0);\n+ $progressRate = $requiredWager > 0\n+ ? min($currentWager / $requiredWager, 1)\n+ : 1.0;\n+\n+ $status = (int)($lot['status'] ?? 0);\n+ $items[] = [\n+ 'lot_id' => (int)($lot['id'] ?? 0),\n+ 'lot_no' => (string)($lot['lot_no'] ?? ''),\n+ 'status' => $status,\n+ 'status_text' => $this->statusText($status),\n+ 'source_type' => (int)($lot['source_type'] ?? 0),\n+ 'source_id' => (string)($lot['source_id'] ?? ''),\n+ 'original_amount' => (int)($lot['original_amount'] ?? 0),\n+ 'remaining_amount' => (int)($lot['remaining_amount'] ?? 0),\n+ 'wager_multiplier' => (string)($lot['wager_multiplier'] ?? '0.00'),\n+ 'required_wager' => $requiredWager,\n+ 'current_wager' => $currentWager,\n+ 'left_wager' => $leftWager,\n+ 'progress_rate' => round($progressRate, 4),\n+ 'consume_priority_at' => (string)($lot['consume_priority_at'] ?? ''),\n+ 'expires_at' => $lot['expires_at'] ?? null,\n+ 'created_at' => (string)($lot['created_at'] ?? ''),\n+ 'completed_at' => $lot['completed_at'] ?? null,\n+ 'brief' => (string)($lot['brief'] ?? ''),\n+ ];\n+ }\n+\n+ return $items;\n+ }\n+\n+ /**\n+ * Lot 状态码转文案(与 PRD 语义一致)。\n+ *\n+ * @param int $status\n+ * @return string\n+ */\n+ protected function statusText(int $status): string\n+ {\n+ return match ($status) {\n+ WalletFundLotModel::STATUS_WAITING => 'Waiting',\n+ WalletFundLotModel::STATUS_ACTIVE => 'Active',\n+ WalletFundLotModel::STATUS_PENDING_CONVERSION => 'PendingConversion',\n+ WalletFundLotModel::STATUS_PLAYED_OUT => 'PlayedOut',\n+ WalletFundLotModel::STATUS_COMPLETED => 'Completed',\n+ WalletFundLotModel::STATUS_CANCELLED => 'Cancelled',\n+ WalletFundLotModel::STATUS_REVERSED => 'Reversed',\n+ default => 'Unknown',\n+ };\n+ }\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"SwitchMode","input":{"target_mode_id":"agent","explanation":"新增文件被错误识别为计划模式操作,重申切换到 Agent 模式以继续实现代码。"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"已确认在 Agent 模式我继续落地代码实现service + controller + validator + 文档 + 自检)。"},{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php\n+<?php\n+\n+namespace app\\service\\wallet;\n+\n+use app\\model\\multi\\WalletFundLotModel;\n+\n+/**\n+ * 玩家任务页查询服务Bonus/Deposit 任务与打码进度)。\n+ */\n+class PlayerTaskQueryService\n+{\n+ /**\n+ * 玩家当前可见任务状态:\n+ * Waiting / Active / PendingConversion / PlayedOut。\n+ */\n+ private const PLAYER_VISIBLE_STATUSES = [\n+ WalletFundLotModel::STATUS_WAITING,\n+ WalletFundLotModel::STATUS_ACTIVE,\n+ WalletFundLotModel::STATUS_PENDING_CONVERSION,\n+ WalletFundLotModel::STATUS_PLAYED_OUT,\n+ ];\n+\n+ protected WalletFundLotModel $walletFundLotModel;\n+\n+ /**\n+ * @param int $uid 用户ID\n+ */\n+ public function __construct(int $uid)\n+ {\n+ $this->walletFundLotModel = new WalletFundLotModel($uid);\n+ }\n+\n+ /**\n+ * 查询玩家当前 Bonus/Deposit 任务与打码进度。\n+ *\n+ * @param string $currency 币种\n+ * @return array<string, mixed>\n+ */\n+ public function queryTaskProgress(string $currency): array\n+ {\n+ $bonusLots = $this->walletFundLotModel->listPlayerTaskLots(\n+ $currency,\n+ WalletFundLotModel::LOT_TYPE_BONUS,\n+ self::PLAYER_VISIBLE_STATUSES\n+ );\n+ $depositLots = $this->walletFundLotModel->listPlayerTaskLots(\n+ $currency,\n+ WalletFundLotModel::LOT_TYPE_DEPOSIT,\n+ self::PLAYER_VISIBLE_STATUSES\n+ );\n+\n+ $bonusTasks = $this->buildTaskItems($bonusLots);\n+ $depositTasks = $this->buildTaskItems($depositLots);\n+\n+ return [\n+ 'summary' => [\n+ 'bonus_task_count' => count($bonusTasks),\n+ 'deposit_task_count' => count($depositTasks),\n+ ],\n+ 'bonus_tasks' => $bonusTasks,\n+ 'deposit_tasks' => $depositTasks,\n+ ];\n+ }\n+\n+ /**\n+ * 将 Lot 列表组装成玩家任务项。\n+ *\n+ * @param array<int, array<string, mixed>> $lots\n+ * @return array<int, array<string, mixed>>\n+ */\n+ protected function buildTaskItems(array $lots): array\n+ {\n+ $items = [];\n+ foreach ($lots as $lot) {\n+ $requiredWager = max((int)($lot['required_wager'] ?? 0), 0);\n+ $currentWager = max((int)($lot['current_wager'] ?? 0), 0);\n+ $leftWager = max($requiredWager - $currentWager, 0);\n+ $progressRate = $requiredWager > 0\n+ ? min($currentWager / $requiredWager, 1)\n+ : 1.0;\n+\n+ $status = (int)($lot['status'] ?? 0);\n+ $items[] = [\n+ 'lot_id' => (int)($lot['id'] ?? 0),\n+ 'lot_no' => (string)($lot['lot_no'] ?? ''),\n+ 'status' => $status,\n+ 'status_text' => $this->statusText($status),\n+ 'source_type' => (int)($lot['source_type'] ?? 0),\n+ 'source_id' => (string)($lot['source_id'] ?? ''),\n+ 'original_amount' => (int)($lot['original_amount'] ?? 0),\n+ 'remaining_amount' => (int)($lot['remaining_amount'] ?? 0),\n+ 'wager_multiplier' => (string)($lot['wager_multiplier'] ?? '0.00'),\n+ 'required_wager' => $requiredWager,\n+ 'current_wager' => $currentWager,\n+ 'left_wager' => $leftWager,\n+ 'progress_rate' => round($progressRate, 4),\n+ 'consume_priority_at' => (string)($lot['consume_priority_at'] ?? ''),\n+ 'expires_at' => $lot['expires_at'] ?? null,\n+ 'created_at' => (string)($lot['created_at'] ?? ''),\n+ 'completed_at' => $lot['completed_at'] ?? null,\n+ 'brief' => (string)($lot['brief'] ?? ''),\n+ ];\n+ }\n+\n+ return $items;\n+ }\n+\n+ /**\n+ * Lot 状态码转文案(与 PRD 语义一致)。\n+ *\n+ * @param int $status\n+ * @return string\n+ */\n+ protected function statusText(int $status): string\n+ {\n+ return match ($status) {\n+ WalletFundLotModel::STATUS_WAITING => 'Waiting',\n+ WalletFundLotModel::STATUS_ACTIVE => 'Active',\n+ WalletFundLotModel::STATUS_PENDING_CONVERSION => 'PendingConversion',\n+ WalletFundLotModel::STATUS_PLAYED_OUT => 'PlayedOut',\n+ WalletFundLotModel::STATUS_COMPLETED => 'Completed',\n+ WalletFundLotModel::STATUS_CANCELLED => 'Cancelled',\n+ WalletFundLotModel::STATUS_REVERSED => 'Reversed',\n+ default => 'Unknown',\n+ };\n+ }\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/validator/PlayerTaskValidator.php\n+<?php\n+\n+namespace app\\validator;\n+\n+use think\\Validate;\n+\n+class PlayerTaskValidator extends Validate\n+{\n+ public $rule = [\n+ 'uid' => 'require|integer',\n+ 'currency' => 'require',\n+ ];\n+\n+ const SCENE_PROGRESS = 'progress';\n+\n+ public $scene = [\n+ self::SCENE_PROGRESS => ['uid', 'currency'],\n+ ];\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php\n+<?php\n+\n+namespace app\\api\\controller;\n+\n+use app\\api\\dto\\request\\WalletRequestDTO;\n+use app\\service\\OutputService;\n+use app\\service\\wallet\\PlayerTaskQueryService;\n+use app\\validator\\PlayerTaskValidator;\n+use support\\ErrorCode;\n+use support\\Request;\n+\n+class PlayerTaskController extends BaseController\n+{\n+ /**\n+ * 查询玩家当前 Bonus/Deposit 任务进度与详情。\n+ *\n+ * @param Request $request\n+ * @return \\support\\Response\n+ */\n+ public function taskProgress(Request $request)\n+ {\n+ $op = OutputService::getInstance();\n+ $post = $request->post();\n+ $validate = new PlayerTaskValidator();\n+ $error = $this->validate($validate, PlayerTaskValidator::SCENE_PROGRESS, $post);\n+ if ($error !== true) {\n+ return $op->error(ErrorCode::PARAMS_ERROR, $error);\n+ }\n+\n+ $dto = new WalletRequestDTO($post);\n+ $service = new PlayerTaskQueryService($dto->uid);\n+ $result = $service->queryTaskProgress($dto->currency);\n+\n+ return $op->ok($result);\n+ }\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"控制器和查询链路已经加好了,我再补 `doc/wallet.md` 的接口契约,确保前后端字段口径一致。"},{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Update File: /Users/ray/Documents/project/www/ray/slot-wallet/doc/wallet.md\n@@\n ## 26. API 交付建议Bet/Win 拆分)\n@@\n - 当 `update(type=bet|win)` 调用量清零后,再评估并安排下线兼容分支。\n \n ---\n+\n+### 26.1 玩家任务进度查询Bonus/Deposit\n+\n+为满足玩家查看“当前有哪些 Bonus/Deposit 任务、对应打码进度与详情”的诉求,建议提供独立只读接口:\n+\n+- `player-task/task-progress`\n+- 入参:`uid`、`currency`\n+- 数据口径:`wallet_fund_lot`(不使用旧 `wager_task` 作为玩家任务主视图)\n+\n+返回结构建议:\n+\n+- `summary`\n+ - `bonus_task_count`\n+ - `deposit_task_count`\n+- `bonus_tasks[]` / `deposit_tasks[]`\n+ - `lot_id`、`lot_no`\n+ - `status`、`status_text`\n+ - `source_type`、`source_id`\n+ - `original_amount`、`remaining_amount`\n+ - `wager_multiplier`\n+ - `required_wager`、`current_wager`、`left_wager`、`progress_rate`\n+ - `consume_priority_at`、`expires_at`\n+ - `created_at`、`completed_at`\n+ - `brief`\n+\n+状态过滤建议(玩家“当前任务”视图):\n+\n+- `Waiting(1)`\n+- `Active(2)`\n+- `PendingConversion(3)`\n+- `PlayedOut(5)`(仅 Bonus\n+\n+进度字段计算建议:\n+\n+- `left_wager = max(required_wager - current_wager, 0)`\n+- `progress_rate = required_wager > 0 ? min(current_wager / required_wager, 1) : 1`\n+\n+---\n \n ## 附录 A. DDL表结构 SQL\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadLints","input":{"paths":["/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/PlayerTaskValidator.php"]}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"Shell","input":{"command":"cd /Users/ray/Documents/project/docker && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/api/controller/PlayerTaskController.php && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/service/wallet/PlayerTaskQueryService.php && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/model/multi/WalletFundLotModel.php && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/validator/PlayerTaskValidator.php","description":"Run PHP syntax checks for edited files"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"Shell","input":{"command":"cd /Users/ray/Documents/project/docker && docker compose exec -T php82 ls /app/company/ray/slots","description":"List slots directories in php container"}}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 5:01 PM (UTC+8)</timestamp>\n<user_query>\n你还是用的 WalletRequestDTO 这个实体,不规范吧\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"你说得对,这里应该用独立请求 DTO避免复用 `WalletRequestDTO` 造成语义耦合。我现在改成 `PlayerTaskProgressRequestDTO`,并把控制器切过去。"},{"type":"tool_use","name":"Glob","input":{"target_directory":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request","glob_pattern":"**/*.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/BaseDTO.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request/PlayerTaskProgressRequestDTO.php\n+<?php\n+\n+namespace app\\api\\dto\\request;\n+\n+use app\\api\\dto\\BaseDTO;\n+\n+/**\n+ * 玩家任务进度查询请求 DTO。\n+ */\n+class PlayerTaskProgressRequestDTO extends BaseDTO\n+{\n+ /**\n+ * @var int 用户ID\n+ */\n+ public int $uid;\n+\n+ /**\n+ * @var string 币种\n+ */\n+ public string $currency;\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Update File: /Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php\n@@\n namespace app\\api\\controller;\n \n-use app\\api\\dto\\request\\WalletRequestDTO;\n+use app\\api\\dto\\request\\PlayerTaskProgressRequestDTO;\n use app\\service\\OutputService;\n use app\\service\\wallet\\PlayerTaskQueryService;\n use app\\validator\\PlayerTaskValidator;\n@@\n- $dto = new WalletRequestDTO($post);\n+ $dto = new PlayerTaskProgressRequestDTO($post);\n $service = new PlayerTaskQueryService($dto->uid);\n $result = $service->queryTaskProgress($dto->currency);\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadLints","input":{"paths":["/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request/PlayerTaskProgressRequestDTO.php"]}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"你提得很对,复用 `WalletRequestDTO` 确实不够规范。\n\n我已经改成独立请求实体\n- 新增 `app/api/dto/request/PlayerTaskProgressRequestDTO.php`\n- `PlayerTaskController` 改为使用 `PlayerTaskProgressRequestDTO`,不再依赖 `WalletRequestDTO`\n\n这样语义更清晰也避免后续玩家任务接口和钱包通用查询耦合。"}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 5:05 PM (UTC+8)</timestamp>\n<user_query>\n未发现 app/api/dto/request/PlayerTaskProgressRequestDTO.php 文件\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"我先马上检查一下当前工作区是否存在这个文件,并把准确路径回给你。"},{"type":"tool_use","name":"Glob","input":{"target_directory":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request","glob_pattern":"**/*PlayerTask*DTO.php"}},{"type":"tool_use","name":"Glob","input":{"target_directory":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request","glob_pattern":"**/*.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/dto/request/PlayerTaskProgressRequestDTO.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"文件已经在仓库里了,路径是:\n\n`app/api/dto/request/PlayerTaskProgressRequestDTO.php`\n\n我刚确认过内容也正常。如果你 IDE 里还没显示,通常是目录树没刷新;你可以:\n- 刷新一下文件树\n- 或全局搜 `PlayerTaskProgressRequestDTO`\n\n如果你愿意我下一步把这次所有改动文件清单一次发你方便你逐个核对。"}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 5:08 PM (UTC+8)</timestamp>\n<user_query>\n你没有按 开发规范弄吗? 请查看规则文件里面的开发规范\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"你提得对,我先按规则文件逐条对照我这次新增代码,确认哪里偏离规范,然后立刻修正。先从你提到的规范文件和我新增的 4 个文件开始复核。"},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/.cursor/rules/slot-wallet-layers-and-delivery.mdc"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/PlayerTaskValidator.php"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"你这提醒很关键,我复核后发现最需要补齐的是**标准调用链**。我马上把它改成 `Controller -> Validate -> DTO -> Logic -> Service -> Model`,把 Controller 里的业务调用下沉到 Logic。"},{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/api/logic/PlayerTaskLogic.php\n+<?php\n+\n+namespace app\\api\\logic;\n+\n+use app\\api\\dto\\request\\PlayerTaskProgressRequestDTO;\n+use app\\service\\wallet\\PlayerTaskQueryService;\n+\n+/**\n+ * 玩家任务查询用例编排。\n+ */\n+class PlayerTaskLogic\n+{\n+ /**\n+ * 查询玩家当前 Bonus/Deposit 任务进度与详情。\n+ *\n+ * @param PlayerTaskProgressRequestDTO $requestDTO\n+ * @return array<string, mixed>\n+ */\n+ public function taskProgress(PlayerTaskProgressRequestDTO $requestDTO): array\n+ {\n+ $service = new PlayerTaskQueryService($requestDTO->uid);\n+\n+ return $service->queryTaskProgress($requestDTO->currency);\n+ }\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Update File: /Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php\n@@\n namespace app\\api\\controller;\n \n use app\\api\\dto\\request\\PlayerTaskProgressRequestDTO;\n+use app\\api\\logic\\PlayerTaskLogic;\n use app\\service\\OutputService;\n-use app\\service\\wallet\\PlayerTaskQueryService;\n use app\\validator\\PlayerTaskValidator;\n use support\\ErrorCode;\n use support\\Request;\n@@\n- $service = new PlayerTaskQueryService($dto->uid);\n- $result = $service->queryTaskProgress($dto->currency);\n+ $logic = new PlayerTaskLogic();\n+ $result = $logic->taskProgress($dto);\n \n return $op->ok($result);\n }\n }\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadLints","input":{"paths":["/Users/ray/Documents/project/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/api/logic/PlayerTaskLogic.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/validator/PlayerTaskValidator.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php"]}},{"type":"tool_use","name":"Shell","input":{"command":"docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/api/controller/PlayerTaskController.php && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/api/logic/PlayerTaskLogic.php && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/service/wallet/PlayerTaskQueryService.php && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/validator/PlayerTaskValidator.php && docker compose exec -T php82 php -l /app/company/ray/slots/slot-wallet/app/model/multi/WalletFundLotModel.php","working_directory":"/Users/ray/Documents/project/docker","description":"PHP lint for task progress files"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"Shell","input":{"command":"docker compose exec -T php82 pwd && docker compose exec -T php82 ls /app && docker compose exec -T php82 ls /app/company && docker compose exec -T php82 ls /app/company/ray && docker compose exec -T php82 ls /app/company/ray/slots","working_directory":"/Users/ray/Documents/project/docker","description":"Inspect php container mounted project paths"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"Shell","input":{"command":"docker compose exec -T php82 ls /app/www && docker compose exec -T php82 ls /app/www/ray && docker compose exec -T php82 ls /app/www/ray/slot-wallet/app/api/controller","working_directory":"/Users/ray/Documents/project/docker","description":"Locate slot-wallet path inside php container"}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"Shell","input":{"command":"docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/api/logic/PlayerTaskLogic.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/validator/PlayerTaskValidator.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/model/multi/WalletFundLotModel.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/api/dto/request/PlayerTaskProgressRequestDTO.php","working_directory":"/Users/ray/Documents/project/docker","description":"Run PHP syntax lint on modified files"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"你这次提醒是对的,我重新按规则文件逐条对照后,已经做了规范化修正。\n\n主要补齐点按 `slot-wallet-layers-and-delivery.mdc`\n\n- 按标准调用链改成 \n `Controller -> Validate -> DTO -> Logic -> Service -> Model`\n- 保持统一返回封装 `OutputService::ok/error`\n- 查询条件下沉到 Model`WalletFundLotModel`\n- 新增/修改方法都补了 PHPDoc\n\n这次具体调整\n\n- 新增 `app/api/logic/PlayerTaskLogic.php`(用例编排层)\n- `app/api/controller/PlayerTaskController.php` 改为调用 Logic不再直接调 Service\n- 新增 `app/api/dto/request/PlayerTaskProgressRequestDTO.php`(独立 DTO\n- 新增 `app/validator/PlayerTaskValidator.php`\n- `app/service/wallet/PlayerTaskQueryService.php` 保留为可复用查询能力\n- `app/model/multi/WalletFundLotModel.php` 新增玩家任务查询方法 `listPlayerTaskLots`\n- `doc/wallet.md` 已补接口契约说明\n\n验证结果\n\n- IDE lints无报错\n- 容器内 `php -l`:全部通过(使用实际容器路径 `/app/www/ray/slot-wallet/...`\n\n如果你愿意我下一步可以再把“固定形状数据优先 Entity”这一条也补齐给任务项加 `Entity`),做到更严格贴合第 10 条规范。"}]}}
{"role":"user","message":{"content":[{"type":"text","text":"<timestamp>Friday, May 15, 2026, 5:21 PM (UTC+8)</timestamp>\n<user_query>\n我愿意\n</user_query>"}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"好,我会继续把玩家任务返回改成 Entity 口径:新增任务项/汇总实体,并在 Logic/Service 里用实体组装,最终控制器仍返回统一结构。先参考现有 Entity 写法后落地。"},{"type":"tool_use","name":"Glob","input":{"target_directory":"/Users/ray/Documents/project/www/ray/slot-wallet/app/entity","glob_pattern":"**/*.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/entity/BaseEntity.php"}},{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/entity/wallet/RegisterExecuteResultEntity.php"}},{"type":"tool_use","name":"rg","input":{"pattern":"new .*Entity\\(|activeData\\(|activeDataIncludeNullToZero\\(","path":"/Users/ray/Documents/project/www/ray/slot-wallet/app","output_mode":"content","head_limit":120}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadFile","input":{"path":"/Users/ray/Documents/project/www/ray/slot-wallet/app/entity/WalletEntity.php","offset":1,"limit":240}}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/entity/wallet/PlayerTaskSummaryEntity.php\n+<?php\n+\n+namespace app\\entity\\wallet;\n+\n+use app\\entity\\BaseEntity;\n+\n+/**\n+ * 玩家任务页汇总数据实体。\n+ */\n+class PlayerTaskSummaryEntity extends BaseEntity\n+{\n+ /**\n+ * @var int Bonus 当前任务数量\n+ */\n+ public int $bonusTaskCount = 0;\n+\n+ /**\n+ * @var int Deposit 当前任务数量\n+ */\n+ public int $depositTaskCount = 0;\n+\n+ /**\n+ * @param array<string, int> $data 键名使用驼峰命名\n+ */\n+ public function __construct(array $data = [])\n+ {\n+ parent::__construct($data);\n+ }\n+\n+ /**\n+ * 转换为玩家接口返回字段snake_case。\n+ *\n+ * @return array<string, int>\n+ */\n+ public function toApiArray(): array\n+ {\n+ return [\n+ 'bonus_task_count' => $this->bonusTaskCount,\n+ 'deposit_task_count' => $this->depositTaskCount,\n+ ];\n+ }\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Add File: /Users/ray/Documents/project/www/ray/slot-wallet/app/entity/wallet/PlayerTaskItemEntity.php\n+<?php\n+\n+namespace app\\entity\\wallet;\n+\n+use app\\entity\\BaseEntity;\n+\n+/**\n+ * 玩家任务项实体Bonus/Deposit。\n+ */\n+class PlayerTaskItemEntity extends BaseEntity\n+{\n+ /** @var int 资金 Lot 主键ID */\n+ public int $lotId = 0;\n+\n+ /** @var string 资金 Lot 业务编号 */\n+ public string $lotNo = '';\n+\n+ /** @var int Lot 状态码 */\n+ public int $status = 0;\n+\n+ /** @var string Lot 状态文案 */\n+ public string $statusText = '';\n+\n+ /** @var int 来源类型 */\n+ public int $sourceType = 0;\n+\n+ /** @var string 来源业务ID */\n+ public string $sourceId = '';\n+\n+ /** @var int 原始金额 */\n+ public int $originalAmount = 0;\n+\n+ /** @var int 当前剩余金额 */\n+ public int $remainingAmount = 0;\n+\n+ /** @var string 打码倍数 */\n+ public string $wagerMultiplier = '0.00';\n+\n+ /** @var int 所需有效投注额 */\n+ public int $requiredWager = 0;\n+\n+ /** @var int 当前已完成有效投注额 */\n+ public int $currentWager = 0;\n+\n+ /** @var int 剩余需完成有效投注额 */\n+ public int $leftWager = 0;\n+\n+ /** @var float 进度比例,范围 [0, 1] */\n+ public float $progressRate = 0.0;\n+\n+ /** @var string 资金消耗优先时间 */\n+ public string $consumePriorityAt = '';\n+\n+ /** @var ?string 过期时间 */\n+ public ?string $expiresAt = null;\n+\n+ /** @var string 创建时间 */\n+ public string $createdAt = '';\n+\n+ /** @var ?string 完成时间 */\n+ public ?string $completedAt = null;\n+\n+ /** @var string 备注 */\n+ public string $brief = '';\n+\n+ /**\n+ * @param array<string, int|float|string|null> $data 键名使用驼峰命名\n+ */\n+ public function __construct(array $data = [])\n+ {\n+ parent::__construct($data);\n+ }\n+\n+ /**\n+ * 转换为玩家接口返回字段snake_case。\n+ *\n+ * @return array<string, int|float|string|null>\n+ */\n+ public function toApiArray(): array\n+ {\n+ return [\n+ 'lot_id' => $this->lotId,\n+ 'lot_no' => $this->lotNo,\n+ 'status' => $this->status,\n+ 'status_text' => $this->statusText,\n+ 'source_type' => $this->sourceType,\n+ 'source_id' => $this->sourceId,\n+ 'original_amount' => $this->originalAmount,\n+ 'remaining_amount' => $this->remainingAmount,\n+ 'wager_multiplier' => $this->wagerMultiplier,\n+ 'required_wager' => $this->requiredWager,\n+ 'current_wager' => $this->currentWager,\n+ 'left_wager' => $this->leftWager,\n+ 'progress_rate' => $this->progressRate,\n+ 'consume_priority_at' => $this->consumePriorityAt,\n+ 'expires_at' => $this->expiresAt,\n+ 'created_at' => $this->createdAt,\n+ 'completed_at' => $this->completedAt,\n+ 'brief' => $this->brief,\n+ ];\n+ }\n+}\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ApplyPatch","input":"*** Begin Patch\n*** Update File: /Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php\n@@\n namespace app\\service\\wallet;\n \n+use app\\entity\\wallet\\PlayerTaskItemEntity;\n+use app\\entity\\wallet\\PlayerTaskSummaryEntity;\n use app\\model\\multi\\WalletFundLotModel;\n@@\n public function queryTaskProgress(string $currency): array\n {\n@@\n- return [\n- 'summary' => [\n- 'bonus_task_count' => count($bonusTasks),\n- 'deposit_task_count' => count($depositTasks),\n- ],\n+ $summary = new PlayerTaskSummaryEntity([\n+ 'bonusTaskCount' => count($bonusTasks),\n+ 'depositTaskCount' => count($depositTasks),\n+ ]);\n+\n+ return [\n+ 'summary' => $summary->toApiArray(),\n 'bonus_tasks' => $bonusTasks,\n 'deposit_tasks' => $depositTasks,\n ];\n@@\n protected function buildTaskItems(array $lots): array\n {\n $items = [];\n foreach ($lots as $lot) {\n@@\n- $items[] = [\n- 'lot_id' => (int)($lot['id'] ?? 0),\n- 'lot_no' => (string)($lot['lot_no'] ?? ''),\n- 'status' => $status,\n- 'status_text' => $this->statusText($status),\n- 'source_type' => (int)($lot['source_type'] ?? 0),\n- 'source_id' => (string)($lot['source_id'] ?? ''),\n- 'original_amount' => (int)($lot['original_amount'] ?? 0),\n- 'remaining_amount' => (int)($lot['remaining_amount'] ?? 0),\n- 'wager_multiplier' => (string)($lot['wager_multiplier'] ?? '0.00'),\n- 'required_wager' => $requiredWager,\n- 'current_wager' => $currentWager,\n- 'left_wager' => $leftWager,\n- 'progress_rate' => round($progressRate, 4),\n- 'consume_priority_at' => (string)($lot['consume_priority_at'] ?? ''),\n- 'expires_at' => $lot['expires_at'] ?? null,\n- 'created_at' => (string)($lot['created_at'] ?? ''),\n- 'completed_at' => $lot['completed_at'] ?? null,\n- 'brief' => (string)($lot['brief'] ?? ''),\n- ];\n+ $entity = new PlayerTaskItemEntity([\n+ 'lotId' => (int)($lot['id'] ?? 0),\n+ 'lotNo' => (string)($lot['lot_no'] ?? ''),\n+ 'status' => $status,\n+ 'statusText' => $this->statusText($status),\n+ 'sourceType' => (int)($lot['source_type'] ?? 0),\n+ 'sourceId' => (string)($lot['source_id'] ?? ''),\n+ 'originalAmount' => (int)($lot['original_amount'] ?? 0),\n+ 'remainingAmount' => (int)($lot['remaining_amount'] ?? 0),\n+ 'wagerMultiplier' => (string)($lot['wager_multiplier'] ?? '0.00'),\n+ 'requiredWager' => $requiredWager,\n+ 'currentWager' => $currentWager,\n+ 'leftWager' => $leftWager,\n+ 'progressRate' => round($progressRate, 4),\n+ 'consumePriorityAt' => (string)($lot['consume_priority_at'] ?? ''),\n+ 'expiresAt' => $lot['expires_at'] ?? null,\n+ 'createdAt' => (string)($lot['created_at'] ?? ''),\n+ 'completedAt' => $lot['completed_at'] ?? null,\n+ 'brief' => (string)($lot['brief'] ?? ''),\n+ ]);\n+ $items[] = $entity->toApiArray();\n }\n*** End Patch\n"}]}}
{"role":"assistant","message":{"content":[{"type":"tool_use","name":"ReadLints","input":{"paths":["/Users/ray/Documents/project/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/entity/wallet/PlayerTaskItemEntity.php","/Users/ray/Documents/project/www/ray/slot-wallet/app/entity/wallet/PlayerTaskSummaryEntity.php"]}},{"type":"tool_use","name":"Shell","input":{"command":"docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/service/wallet/PlayerTaskQueryService.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/entity/wallet/PlayerTaskItemEntity.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/entity/wallet/PlayerTaskSummaryEntity.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/api/logic/PlayerTaskLogic.php && docker compose exec -T php82 php -l /app/www/ray/slot-wallet/app/api/controller/PlayerTaskController.php","working_directory":"/Users/ray/Documents/project/docker","description":"Lint PHP syntax for entity-based task query files"}}]}}
{"role":"assistant","message":{"content":[{"type":"text","text":"已按你说的把这块进一步对齐到规则里的“固定形状优先 Entity”。\n\n这次补充了两层实体化\n\n- 新增 `app/entity/wallet/PlayerTaskItemEntity.php`\n - 用驼峰属性承载任务项固定结构\n - 提供 `toApiArray()` 输出 snake_case保证接口字段不变\n- 新增 `app/entity/wallet/PlayerTaskSummaryEntity.php`\n - 承载汇总结构\n - 同样通过 `toApiArray()` 输出接口字段\n\n并调整查询服务\n\n- 更新 `app/service/wallet/PlayerTaskQueryService.php`\n - 不再直接拼裸数组\n - 通过 `PlayerTaskItemEntity` / `PlayerTaskSummaryEntity` 组装返回\n\n现有调用链保持规范\n\n- `PlayerTaskController` -> `PlayerTaskValidator` -> `PlayerTaskProgressRequestDTO` -> `PlayerTaskLogic` -> `PlayerTaskQueryService` -> `WalletFundLotModel`\n\n校验结果\n\n- `ReadLints`:无错误\n- 容器内 `php -l`:全部通过\n\n如果你希望我可以再继续补一层 `PlayerTaskProgressResultEntity`(把 summary + tasks 作为整体结果实体),做到全链路返回对象也完全实体化。"}]}}