{"role":"user","message":{"content":[{"type":"text","text":"\nconsole 服,用户领取注册奖励之后,后端需要在指定的游戏中,随机一个游戏id给到前端,前端就可以直接打开这个游戏了。只考虑后端实现\n"}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"调研 console 服注册奖励领取流程及游戏相关逻辑。\n\n[REDACTED]"},{"type":"tool_use","name":"Task","input":{"description":"Explore registration reward flow","prompt":"Search the slot_console codebase for registration reward claiming logic. Look for:\n1. Registration reward / 注册奖励 related controllers, logic, services\n2. API endpoints for claiming registration rewards\n3. Response structure after claiming\n4. Any existing game_id or game selection logic\n\nSearch paths: /Users/ray/Documents/project/www/slot/slot_console\n\nReturn: file paths, key class/method names, code snippets for the claim flow, and any related DTO/response fields.","subagent_type":"explore","readonly":true}},{"type":"tool_use","name":"Task","input":{"description":"Explore game config and selection","prompt":"Search across slot projects for:\n1. How games are listed/configured for users\n2. Random game selection logic if any exists\n3. Registration reward game configuration (specified games list)\n4. game_id in reward or promotion context\n\nSearch in: slot_console, slot_user, slot_wallet, slot_lib, backend, docs\n\nReturn: relevant file paths, config keys, database fields, and any existing patterns for picking a random game from a list.","subagent_type":"explore","readonly":true}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/.cursor/plans/status_透出后续最小充值_47cf9e62.plan.md","limit":50}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"继续查看活动配置结构、游戏打开所需字段,以及是否已有类似实现。\n\n[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"ACTIVITY_TYPE_REG|register.*game|game.*register","path":"/Users/ray/Documents/project/www/slot","glob":"*.{php,vue,md}","head_limit":40}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_id.*array_rand|array_rand.*game","path":"/Users/ray/Documents/project/www/slot","glob":"*.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":700,"limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"ext_config|game_ids|指定游戏","path":"/Users/ray/Documents/project/www/slot","glob":"*.{php,vue}","head_limit":50}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/edit.vue","limit":120}},{"type":"tool_use","name":"Grep","input":{"pattern":"type.*7|注册|ACTIVITY_TYPE_REG","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/controller/GameController.php","limit":80}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/command/event/HomeEvent.php","offset":140,"limit":60}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/edit.vue","offset":220,"limit":100}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":160,"limit":150}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_id|login","path":"/Users/ray/Documents/project/www/slot/slot_console/app/napi","glob":"*Game*","head_limit":40}},{"type":"tool_use","name":"Grep","input":{"pattern":"user_register_reward|register_reward|注册奖励","path":"/Users/ray/Documents/project/www/slot","glob":"*.{php,vue,md,json}","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"withdraw_guide|game_id","path":"/Users/ray/Documents/project/www/slot/slot_console","glob":"*.php","head_limit":35}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameApiModel.php","limit":80}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/*register*","target_directory":"/Users/ray/.cursor/plans"}},{"type":"tool_use","name":"Grep","input":{"pattern":"register.*game|game.*register|注册.*游戏","path":"/Users/ray/.cursor/plans"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/controller/GameController.php","offset":80,"limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_base","path":"/Users/ray/Documents/project/www/slot/backend","glob":"*.{php,vue,json}","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":620,"limit":100}},{"type":"tool_use","name":"Grep","input":{"pattern":"gift/receive|receive\\(","path":"/Users/ray/Documents/project/www/slot/slot_console/tests"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"function login|gameId|game_id","path":"/Users/ray/Documents/project/www/slot/slot_console/app/napi","glob":"*Game*"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/service/GameService.php","offset":1,"limit":120}},{"type":"tool_use","name":"Grep","input":{"pattern":"register_reward_games|reward_games|指定","path":"/Users/ray/Documents/project/www/slot"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/common/RechargeGiftConfigModel.php","limit":80}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/validate/ActivityValidate.php","limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"ActivityConfig|gift.*receive|ACTIVITY_TYPE_REG","path":"/Users/ray/Documents/project/www/slot/slot_console/tests"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameApiModel.php","offset":80,"limit":90}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_pwa/app/command/Robot.php","offset":55,"limit":25}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"确认两个关键设计点后再出计划。\n\n[REDACTED]"},{"type":"tool_use","name":"AskQuestion","input":{"title":"注册奖励随机游戏 — 范围确认","questions":[{"id":"reward_flow","prompt":"「领取注册奖励」指哪条链路?(影响改动的入口)","options":[{"id":"activity_claim","label":"活动领取:POST /api/gift/receive,type=7(ACTIVITY_TYPE_REG)"},{"id":"auto_register","label":"注册自动到账:UserRegisterEventService(game_base.user_register_reward)"},{"id":"both","label":"两条都要"}]},{"id":"game_pool_config","prompt":"「指定的游戏」配置存在哪里?(后端只实现读取与随机,不含后台 UI 也可先写 JSON)","options":[{"id":"ext_config","label":"注册活动 ext_config.game_ids(按活动/渠道配置,推荐)"},{"id":"game_base","label":"game_base 配置组新键,如 register_reward_game_ids(按 game_model_id/source)"},{"id":"undecided","label":"未定,由你在方案里推荐默认"}]}]}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"已确认:活动领取(type=7)+ `ext_config.game_ids`。正在生成实现计划。\n\n[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":350,"limit":50}},{"type":"tool_use","name":"Grep","input":{"pattern":"getActivityByInfo","path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","-A":15}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"ext_config","path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","head_limit":25}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":400,"limit":100}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":80,"limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"function getList","path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","-A":40}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"CreatePlan","input":{"name":"注册奖励随机游戏","overview":"在 slot_console 注册活动(type=7)领取成功响应中,从活动 ext_config.game_ids 配置的候选池里,按当前渠道 game_model_id 过滤已上架游戏后随机返回 game_id,供前端直接进游戏。","plan":"# 注册奖励领取后随机返回 game_id\n\n## 背景与范围\n\n- **入口**:[`POST /api/gift/receive`](slot_console/app/api/controller/GiftController.php) → [`ActivityConfigEntity::receive()`](slot_console/app/entity/activity/ActivityConfigEntity.php) 中 `ACTIVITY_TYPE_REG`(type=7)。\n- **不在范围**:注册自动到账(`UserRegisterEventService`)、后台 Vue 配置页、前端进游戏逻辑。\n- **配置来源**(已确认):活动表 `s_recharge_gift_config.ext_config.game_ids`。\n\n当前领取成功仅返回金额:\n\n```750:750:slot_console/app/entity/activity/ActivityConfigEntity.php\n return ['gift_coin' => CommonFn::getNumberFormat($giftAmount), 'gift_bonus' => CommonFn::getNumberFormat($giftBonus)];\n```\n\n`game_id` 语义与大厅一致:[`s_game_api.game_id`](slot_console/app/model/GameApiModel.php) = `game.id`,前端用该 ID 调 `POST /api/game/login` 的 `gameId` 或 napi 搜索同款字段。\n\n## 配置契约\n\n在对应注册活动(type=7)的 `ext_config` 中增加:\n\n```json\n{\n \"game_ids\": [101, 205, 308]\n}\n```\n\n- `game_ids`:`int[]`,运营在 DB/后台 JSON 中维护;本任务不实现 admin UI。\n- 未配置、空数组、或过滤后无有效游戏:**不阻断领取**,响应中 **省略 `game_id` 字段**(与 `withdraw_guide` 用 `0` 不同,避免前端误开游戏)。\n\n## 数据流\n\n```mermaid\nsequenceDiagram\n Client->>GiftController: POST /api/gift/receive id=activityId\n GiftController->>ActivityConfigEntity: receive()\n ActivityConfigEntity->>WalletService: gift() 注册赠送入账\n ActivityConfigEntity->>RegisterRewardLogic: pickRandomGameId(ext_config, gameModelId)\n RegisterRewardLogic->>GameApiModel: 过滤 status=1 且已发布\n RegisterRewardLogic-->>ActivityConfigEntity: game_id|null\n ActivityConfigEntity-->>Client: gift_coin, gift_bonus, game_id?\n```\n\n## 实现要点\n\n### 1. 新增 Logic:随机选游戏\n\n新建 [`slot_console/app/api/logic/RegisterRewardLogic.php`](slot_console/app/api/logic/RegisterRewardLogic.php)(参考 [`FreeCreditsLogic`](slot_console/app/api/logic/FreeCreditsLogic.php) 的独立 Logic 拆分方式):\n\n| 方法 | 职责 |\n| --- | --- |\n| `pickRandomGameId(array\\|null $extConfig, int $gameModelId): ?int` | 解析 `game_ids` → 去重/转 int → 调 Model 过滤 → `array_rand` 返回一个 id |\n\n解析规则:\n\n- 支持 `game_ids` 为 JSON 数组或逗号分隔字符串(防御性,与部分旧配置风格兼容)。\n- 非法/非正整数丢弃。\n\n### 2. Model:候选池与渠道上架交集\n\n在 [`GameApiModel`](slot_console/app/model/GameApiModel.php) 增加查询方法,例如:\n\n```php\npublic static function publishedGameIds(int $gameModelId, array $gameIds): array\n```\n\n条件:`game_id IN (...)`、`game_model_id = $gameModelId`、`status = STATUS_ON`;返回可用 `game_id` 列表。\n\n不在 Logic 里直接拼 SQL,符合分层规则。\n\n### 3. 改动领取分支\n\n在 [`ActivityConfigEntity::receive()`](slot_console/app/entity/activity/ActivityConfigEntity.php) 的 `ACTIVITY_TYPE_REG` case:\n\n- 发奖逻辑保持不变(`WalletService::gift` + `sendRegisterGiftWagerTask` + `setActivityFinishById`)。\n- **仅在 `$res` 非空(领取成功)后**:\n - 用 `$this->where('id', $activityId)->find()` 读取原始 `ext_config`(`getActivityByInfo()` 经 `getGiftItemsByActivity` 组装,**不含** ext_config,与兑换码分支读库方式一致)。\n - `$gameModelId = $this->_modelId`(已由 `setSource` 设置)。\n - 调用 `RegisterRewardLogic::pickRandomGameId()`。\n- 在方法末尾统一组装返回:有值则追加 `'game_id' => $pickedId`。\n\n[`GiftController::receive()`](slot_console/app/api/controller/GiftController.php) 补充 PHPDoc:`data.game_id`(int,可选,领取注册活动成功且配置了有效候选池时返回)。\n\n### 4. 响应示例\n\n成功且命中游戏:\n\n```json\n{\n \"code\": 0,\n \"data\": {\n \"gift_coin\": \"10.00\",\n \"gift_bonus\": \"0.00\",\n \"game_id\": 205\n }\n}\n```\n\n成功但无可用游戏:仅 `gift_coin` / `gift_bonus`(与现网兼容)。\n\n## 单测\n\n新建 [`slot_console/tests/Unit/RegisterRewardLogicTest.php`](slot_console/tests/Unit/RegisterRewardLogicTest.php):\n\n- `game_ids` 为空 / 缺失 → `null`\n- 字符串 `\"1,2,3\"` 解析\n- Model 层可用 stub 或 sqlite/内存 mock(若项目已有 GameApi 测试惯例则对齐)\n\n在 docker 内执行:\n\n```bash\ndocker exec -w /app/www/slot/slot_console php82 ./vendor/bin/phpunit tests/Unit/RegisterRewardLogicTest.php\n```\n\n## 运维配置说明(无 UI)\n\n对目标渠道 type=7 活动,更新 `s_recharge_gift_config.ext_config`:\n\n```sql\n-- 示例:在现有 ext_config 上合并 game_ids\nUPDATE s_recharge_gift_config\nSET ext_config = JSON_SET(COALESCE(ext_config, '{}'), '$.game_ids', JSON_ARRAY(101, 205))\nWHERE id = AND type = 7;\n```\n\n`game_ids` 须为当前 `model_id` 下已在 `s_game_api` 上架的 `game.id`。\n\n## 风险与边界\n\n| 场景 | 行为 |\n| --- | --- |\n| 配置了已下架/未发布游戏 | 从池中剔除;池空则不下发 `game_id` |\n| 重复领取 | 现有 `Is Got` 拦截,不会二次随机 |\n| 多注册活动同渠道 | 按请求的 `id` 读对应活动 `ext_config` |\n\n## 后续可选(本任务不做)\n\n- slot_admin 活动编辑页 type=7 增加「推荐游戏」多选,写入 `ext_config.game_ids`\n- `getActivityList` 预展示候选游戏(非领取必需)\n","todos":[{"id":"model-published-ids","content":"GameApiModel 新增 publishedGameIds(gameModelId, gameIds) 查询"},{"id":"logic-pick-random","content":"新增 RegisterRewardLogic::pickRandomGameId 解析 ext_config 并随机"},{"id":"entity-receive","content":"ActivityConfigEntity ACTIVITY_TYPE_REG 成功分支接入 Logic 并扩展返回"},{"id":"controller-phpdoc","content":"GiftController::receive PHPDoc 补充 game_id 字段说明"},{"id":"unit-tests","content":"RegisterRewardLogicTest + php82 容器跑单测"}]}}]}} {"role":"user","message":{"content":[{"type":"text","text":"\n注册奖励领取后随机返回 game_id\n\nImplement the plan as specified, it is attached for your reference. Do NOT edit the plan file itself.\n\nTo-do's from the plan have already been created. Do not create them again. Mark them as in_progress as you work, starting with the first one. Don't stop until you have completed all the to-dos.\n"}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"按计划实现:先读取相关文件,再逐项完成待办。\n\n[REDACTED]"},{"type":"tool_use","name":"TodoWrite","input":{"todos":[{"id":"model-published-ids","content":"GameApiModel 新增 publishedGameIds(gameModelId, gameIds) 查询","status":"in_progress"},{"id":"logic-pick-random","content":"新增 RegisterRewardLogic::pickRandomGameId 解析 ext_config 并随机","status":"pending"},{"id":"entity-receive","content":"ActivityConfigEntity ACTIVITY_TYPE_REG 成功分支接入 Logic 并扩展返回","status":"pending"},{"id":"controller-phpdoc","content":"GiftController::receive PHPDoc 补充 game_id 字段说明","status":"pending"},{"id":"unit-tests","content":"RegisterRewardLogicTest + php82 容器跑单测","status":"pending"}],"merge":true}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameApiModel.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":670,"limit":90}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/controller/GiftController.php","offset":210,"limit":30}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/tests/Unit/*.php","target_directory":"/Users/ray/Documents/project/www/slot/slot_console"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/tests/Unit/FreeCreditsLogicConfigTest.php","limit":80}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/logic/FreeCreditsLogic.php","limit":50}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/tests/Support/FreeCreditsLogicTestHelper.php","limit":40}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"开始实现:先改 Model 与 Logic,再改 Entity 与 Controller。\n\n[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/model/GameApiModel.php","old_string":" $data = $query->limit($limit)->group('game_id')->select();\n return $data;\n }\n\n}","new_string":" $data = $query->limit($limit)->group('game_id')->select();\n return $data;\n }\n\n /**\n * 从候选 game_id 中筛出指定渠道模型下已上架的游戏 ID。\n *\n * @param int $gameModelId 渠道游戏模型 ID\n * @param int[] $gameIds 候选 game.id 列表\n * @return int[] 已发布且 status=1 的 game_id\n */\n public static function publishedGameIds(int $gameModelId, array $gameIds): array\n {\n if ($gameModelId <= 0 || $gameIds === []) {\n return [];\n }\n\n $ids = array_values(array_unique(array_filter(array_map('intval', $gameIds), static fn (int $id): bool => $id > 0)));\n if ($ids === []) {\n return [];\n }\n\n return self::where([\n 'game_model_id' => $gameModelId,\n 'status' => self::STATUS_ON,\n ])\n ->whereIn('game_id', $ids)\n ->column('game_id');\n }\n\n}"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/logic/RegisterRewardLogic.php","contents":"|null $extConfig 活动 ext_config\n * @param int $gameModelId 当前用户渠道 game_model_id\n * @return int|null 可进游戏的 game.id;无有效候选时返回 null\n */\n public function pickRandomGameId(?array $extConfig, int $gameModelId): ?int\n {\n $candidates = $this->parseGameIds($extConfig);\n if ($candidates === []) {\n return null;\n }\n\n $published = GameApiModel::publishedGameIds($gameModelId, $candidates);\n if ($published === []) {\n return null;\n }\n\n $published = array_values(array_map('intval', $published));\n $index = array_rand($published);\n\n return $published[$index];\n }\n\n /**\n * 解析 ext_config.game_ids:支持 int[] 或逗号分隔字符串。\n *\n * @param array|null $extConfig\n * @return int[] 去重后的正整数 game.id 列表\n */\n private function parseGameIds(?array $extConfig): array\n {\n if ($extConfig === null || $extConfig === []) {\n return [];\n }\n\n $raw = $extConfig['game_ids'] ?? null;\n if ($raw === null || $raw === '' || $raw === []) {\n return [];\n }\n\n $ids = [];\n if (is_string($raw)) {\n foreach (explode(',', $raw) as $part) {\n $part = trim($part);\n if ($part !== '' && ctype_digit($part)) {\n $ids[] = (int) $part;\n }\n }\n } elseif (is_array($raw)) {\n foreach ($raw as $item) {\n if (is_int($item) && $item > 0) {\n $ids[] = $item;\n } elseif (is_string($item) && ctype_digit(trim($item))) {\n $ids[] = (int) trim($item);\n } elseif (is_numeric($item) && (int) $item > 0) {\n $ids[] = (int) $item;\n }\n }\n }\n\n $ids = array_values(array_unique(array_filter($ids, static fn (int $id): bool => $id > 0)));\n\n return $ids;\n }\n}\n"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"TodoWrite","input":{"todos":[{"id":"model-published-ids","content":"GameApiModel 新增 publishedGameIds(gameModelId, gameIds) 查询","status":"completed"},{"id":"logic-pick-random","content":"新增 RegisterRewardLogic::pickRandomGameId 解析 ext_config 并随机","status":"completed"},{"id":"entity-receive","content":"ActivityConfigEntity ACTIVITY_TYPE_REG 成功分支接入 Logic 并扩展返回","status":"in_progress"}],"merge":true}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","old_string":"use app\\entity\\common\\RedemptionCodesEntity;\nuse app\\entity\\GoodsEntity;\nuse app\\model\\common\\ActivityConfigModel;","new_string":"use app\\api\\logic\\RegisterRewardLogic;\nuse app\\entity\\common\\RedemptionCodesEntity;\nuse app\\entity\\GoodsEntity;\nuse app\\model\\common\\ActivityConfigModel;"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","old_string":" $res = [];\n\n $giftAmount = $activityConfig['gift_coin'];\n $giftBonus = $activityConfig['gift_bonus'];\n\n logger()->debug('领取活动奖励', ['activityConfig' => $activityConfig]);\n\n switch ($activityConfig['type']) {","new_string":" $res = [];\n $registerRewardGameId = null;\n\n $giftAmount = $activityConfig['gift_coin'];\n $giftBonus = $activityConfig['gift_bonus'];\n\n logger()->debug('领取活动奖励', ['activityConfig' => $activityConfig]);\n\n switch ($activityConfig['type']) {"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","old_string":" $res = $walletService->gift($giftAmount, $giftBonus, Consts::TRANSACTION_TYPE_REGISTER, '领取注册赠送');\n if (!empty($res)) {\n ConsoleMqService::getInstance()->sendRegisterGiftWagerTask($this->uid, $source, $giftAmount);\n $userTagService->setActivityFinishById($activityId);\n }\n break;","new_string":" $res = $walletService->gift($giftAmount, $giftBonus, Consts::TRANSACTION_TYPE_REGISTER, '领取注册赠送');\n if (!empty($res)) {\n ConsoleMqService::getInstance()->sendRegisterGiftWagerTask($this->uid, $source, $giftAmount);\n $userTagService->setActivityFinishById($activityId);\n\n $rawActivity = $this->where('id', $activityId)->find();\n $extConfig = $rawActivity ? $this->normalizeExtConfig($rawActivity->ext_config ?? null) : null;\n $registerRewardGameId = (new RegisterRewardLogic())->pickRandomGameId(\n $extConfig,\n (int) $this->_modelId\n );\n }\n break;"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","old_string":" if (empty($res)) {\n throw new Exception('Fail');\n }\n\n return ['gift_coin' => CommonFn::getNumberFormat($giftAmount), 'gift_bonus' => CommonFn::getNumberFormat($giftBonus)];\n }\n\n //兑换码活动奖励\n public function exchangeCode($activityId, $code)","new_string":" if (empty($res)) {\n throw new Exception('Fail');\n }\n\n $result = [\n 'gift_coin' => CommonFn::getNumberFormat($giftAmount),\n 'gift_bonus' => CommonFn::getNumberFormat($giftBonus),\n ];\n if ($registerRewardGameId !== null) {\n $result['game_id'] = $registerRewardGameId;\n }\n\n return $result;\n }\n\n /**\n * 将活动 ext_config 转为关联数组供 Logic 读取。\n *\n * @param array|Json|string|null $extConfig\n * @return array|null\n */\n private function normalizeExtConfig(mixed $extConfig): ?array\n {\n if ($extConfig === null || $extConfig === '') {\n return null;\n }\n if (is_array($extConfig)) {\n return $extConfig;\n }\n if ($extConfig instanceof Json) {\n $decoded = $extConfig->value();\n return is_array($decoded) ? $decoded : null;\n }\n if (is_string($extConfig)) {\n $decoded = json_decode($extConfig, true);\n return is_array($decoded) ? $decoded : null;\n }\n\n return null;\n }\n\n //兑换码活动奖励\n public function exchangeCode($activityId, $code)"}},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/controller/GiftController.php","old_string":" //领取活动奖励\n public function receive(Request $request)","new_string":" /**\n * 领取活动奖励。\n *\n * 注册活动(type=7)领取成功且活动 ext_config.game_ids 存在有效已上架游戏时,data 额外包含 game_id(int)。\n *\n * @return \\support\\Response data: gift_coin, gift_bonus;注册活动可选 game_id\n */\n public function receive(Request $request)"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"instanceof Json|->ext_config","path":"/Users/ray/Documents/project/www/slot/slot_console","glob":"*.php","head_limit":20}},{"type":"tool_use","name":"Grep","input":{"pattern":"class Json","path":"/Users/ray/Documents/project/www/slot/slot_console/vendor/topthink","head_limit":5}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/vendor/topthink/think-orm/src/model/type/Json.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/tests/Support/RegisterRewardLogicTestHelper.php","contents":"|null $extConfig\n * @return int[]\n */\n public static function parseGameIds(RegisterRewardLogic $logic, ?array $extConfig): array\n {\n $method = new ReflectionMethod(RegisterRewardLogic::class, 'parseGameIds');\n $method->setAccessible(true);\n\n return $method->invoke($logic, $extConfig);\n }\n}\n"}},{"type":"tool_use","name":"Write","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/tests/Unit/RegisterRewardLogicTest.php","contents":"logic = new RegisterRewardLogic();\n }\n\n public function testParseGameIdsReturnsEmptyWhenExtConfigMissing(): void\n {\n $this->assertSame([], RegisterRewardLogicTestHelper::parseGameIds($this->logic, null));\n $this->assertSame([], RegisterRewardLogicTestHelper::parseGameIds($this->logic, []));\n }\n\n public function testParseGameIdsReturnsEmptyWhenGameIdsMissingOrEmpty(): void\n {\n $this->assertSame([], RegisterRewardLogicTestHelper::parseGameIds($this->logic, ['other' => 1]));\n $this->assertSame([], RegisterRewardLogicTestHelper::parseGameIds($this->logic, ['game_ids' => []]));\n $this->assertSame([], RegisterRewardLogicTestHelper::parseGameIds($this->logic, ['game_ids' => '']));\n }\n\n public function testParseGameIdsFromIntArray(): void\n {\n $this->assertSame(\n [101, 205, 308],\n RegisterRewardLogicTestHelper::parseGameIds($this->logic, ['game_ids' => [101, 205, 308, 205]])\n );\n }\n\n public function testParseGameIdsFromCommaSeparatedString(): void\n {\n $this->assertSame(\n [1, 2, 3],\n RegisterRewardLogicTestHelper::parseGameIds($this->logic, ['game_ids' => '1, 2,3'])\n );\n }\n\n public function testParseGameIdsFiltersInvalidValues(): void\n {\n $this->assertSame(\n [10, 20],\n RegisterRewardLogicTestHelper::parseGameIds($this->logic, [\n 'game_ids' => [10, 0, -1, 'bad', '30', 20],\n ])\n );\n }\n\n public function testPickRandomGameIdReturnsNullWhenNoCandidates(): void\n {\n $this->assertNull($this->logic->pickRandomGameId(null, 1));\n $this->assertNull($this->logic->pickRandomGameId(['game_ids' => []], 1));\n }\n\n public function testPickRandomGameIdReturnsNullWhenGameModelIdInvalid(): void\n {\n $this->assertNull($this->logic->pickRandomGameId(['game_ids' => [101]], 0));\n }\n}\n"}},{"type":"tool_use","name":"TodoWrite","input":{"todos":[{"id":"entity-receive","content":"ActivityConfigEntity ACTIVITY_TYPE_REG 成功分支接入 Logic 并扩展返回","status":"completed"},{"id":"controller-phpdoc","content":"GiftController::receive PHPDoc 补充 game_id 字段说明","status":"completed"},{"id":"unit-tests","content":"RegisterRewardLogicTest + php82 容器跑单测","status":"in_progress"}],"merge":true}},{"type":"tool_use","name":"Shell","input":{"command":"docker exec -w /app/www/slot/slot_console php82 ./vendor/bin/phpunit tests/Unit/RegisterRewardLogicTest.php","description":"Run RegisterRewardLogic unit tests in php82","block_until_ms":120000}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"StrReplace","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/tests/Unit/RegisterRewardLogicTest.php","old_string":" $this->assertSame(\n [10, 20],\n RegisterRewardLogicTestHelper::parseGameIds($this->logic, [\n 'game_ids' => [10, 0, -1, 'bad', '30', 20],\n ])\n );","new_string":" $this->assertSame(\n [10, 20],\n RegisterRewardLogicTestHelper::parseGameIds($this->logic, [\n 'game_ids' => [10, 0, -1, 'bad', '', 20],\n ])\n );"}},{"type":"tool_use","name":"Shell","input":{"command":"docker exec -w /app/www/slot/slot_console php82 ./vendor/bin/phpunit tests/Unit/RegisterRewardLogicTest.php","description":"Re-run RegisterRewardLogic unit tests","block_until_ms":60000}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"TodoWrite","input":{"todos":[{"id":"unit-tests","content":"RegisterRewardLogicTest + php82 容器跑单测","status":"completed"}],"merge":true}},{"type":"tool_use","name":"ReadLints","input":{"paths":["/Users/ray/Documents/project/www/slot/slot_console/app/api/logic/RegisterRewardLogic.php","/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","/Users/ray/Documents/project/www/slot/slot_console/app/model/GameApiModel.php"]}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"已实现「注册奖励领取后随机返回 `game_id`」,变更如下。\n\n### 实现摘要\n\n1. **[`GameApiModel::publishedGameIds()`](slot_console/app/model/GameApiModel.php)** \n 按 `game_model_id` + `status=1` 过滤候选 `game_ids`。\n\n2. **[`RegisterRewardLogic`](slot_console/app/api/logic/RegisterRewardLogic.php)** \n 解析 `ext_config.game_ids`(数组或逗号分隔字符串)→ 过滤上架游戏 → `array_rand` 返回一个 `game_id`。\n\n3. **[`ActivityConfigEntity::receive()`](slot_console/app/entity/activity/ActivityConfigEntity.php)** \n 注册活动(type=7)领取成功后读库 `ext_config`,调用 Logic;有有效游戏时在响应中追加 `game_id`。\n\n4. **[`GiftController::receive()`](slot_console/app/api/controller/GiftController.php)** \n 补充 PHPDoc 说明可选字段 `game_id`。\n\n5. **单测** \n `RegisterRewardLogicTest` 7 项全部通过。\n\n### API 响应\n\n领取注册活动成功时:\n\n```json\n{\n \"gift_coin\": \"10.00\",\n \"gift_bonus\": \"0.00\",\n \"game_id\": 205\n}\n```\n\n未配置 `game_ids`、池为空或过滤后无可用游戏时,仍只返回 `gift_coin` / `gift_bonus`(不含 `game_id`)。\n\n### 运维配置\n\n在 type=7 活动的 `ext_config` 中配置:\n\n```json\n{ \"game_ids\": [101, 205, 308] }\n```\n\n`game_ids` 须为当前渠道 `model_id` 下已在 `s_game_api` 上架的 `game.id`。\n\n[REDACTED]"}]}} {"role":"user","message":{"content":[{"type":"text","text":"\nImplement the plan as specified, it is attached for your reference. Do NOT edit the plan file itself.\n\nTo-do's from the plan have already been created. Do not create them again. Mark them as in_progress as you work, starting with the first one. Don't stop until you have completed all the to-dos.\n"}]}} {"role":"user","message":{"content":[{"type":"text","text":"\n在backend/slot_admin_vue与slot_admin 中 是这个注册活动的,增加游戏id输入框,一个输入框填写一个游戏id,右侧有个add按钮,点击再增加一个输入框填游戏id\n"}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"调研 slot_admin 与 slot_admin_vue 中注册活动(type=7)的配置编辑与保存流程。\n\n[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/edit.vue","limit":250}},{"type":"tool_use","name":"Grep","input":{"pattern":"type.*7|ext_config|activity","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game","glob":"*Activity*"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/activity/**","target_directory":"/Users/ray/Documents/project/www/slot/backend/slot_admin"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/edit.vue","offset":250,"limit":260}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/controller/ActivityController.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/validate/ActivityValidate.php"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"ext_config|game_ids","path":"/Users/ray/Documents/project/www/slot/slot_lib","glob":"*Activity*"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/index.vue","limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"function add|ext_config","path":"/Users/ray/Documents/project/www/slot/slot_lib/src/services","glob":"*Activity*"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_lib/src/services/ActivityService.php","limit":120}},{"type":"tool_use","name":"Grep","input":{"pattern":"dynamic.*input|addRow|v-for.*input","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views","glob":"*.vue","head_limit":15}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/ActivityController.php","limit":80}},{"type":"tool_use","name":"Grep","input":{"pattern":"ext_config|add\\(|update\\(","path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity","glob":"*.php","head_limit":30}}]}} {"role":"user","message":{"content":[{"type":"text","text":"\nImplement the plan as specified, it is attached for your reference. Do NOT edit the plan file itself.\n\nTo-do's from the plan have already been created. Do not create them again. Mark them as in_progress as you work, starting with the first one. Don't stop until you have completed all the to-dos.\n"}]}} {"role":"user","message":{"content":[{"type":"text","text":"\n在backend/slot_admin_vue与slot_admin 中 s 活动编辑页 type=7 增加「推荐游戏」多选,写入 ext_config.game_ids\n"}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"调研活动编辑页(type=7)与 ext_config 的现有实现,以便制定后台「推荐游戏」多选方案。\n\n[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/edit.vue","limit":250}},{"type":"tool_use","name":"Grep","input":{"pattern":"type.*7|ACTIVITY_TYPE_REG|game_ids","path":"/Users/ray/Documents/project/www/slot/backend","glob":"*.{php,vue}","head_limit":40}},{"type":"tool_use","name":"Grep","input":{"pattern":"game.*select|GameApi|game_ids","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue","glob":"*.{vue,js}","head_limit":35}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/edit.vue","offset":350,"limit":160}},{"type":"tool_use","name":"Grep","input":{"pattern":"Activity|activity","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game","glob":"*.php","head_limit":30}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/yyladmin/indexGameNav/edit.vue","limit":120}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"game_api|GameApi|s_game","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game","glob":"*.php","head_limit":40}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_lib/src/services/ActivityService.php","limit":120}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/activity/index.vue","limit":80}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/innerapi/controller/ActivityController.php","limit":100}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/controller/ActivityController.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"GameApi|game.*list|published","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin","glob":"*.{php,vue,js}","head_limit":35}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/entity/activity/ActivityConfigEntity.php","offset":520,"limit":60}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game/validate/ActivityValidate.php"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game.*options|getGame|gameList|game_model","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game","glob":"*.{vue,js}","head_limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/yyladmin/logic/GameApiLogic.php","offset":100,"limit":50}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/api/**/*.js","target_directory":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game"}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_api|GameApi|s_game","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/api"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/game/api/game.js"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/yyladmin/gameapi/index.vue","offset":1,"limit":100}},{"type":"tool_use","name":"Grep","input":{"pattern":"game_model_id|gameModelId","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/game","glob":"*.php","head_limit":25}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Grep","input":{"pattern":"GameApi|game_api","path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/config"}},{"type":"tool_use","name":"Glob","input":{"glob_pattern":"**/route*.php","target_directory":"/Users/ray/Documents/project/www/slot/backend/slot_admin"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/yyladmin/api/gameApi.js"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin/app/model/GameApiModel.php"}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/slot_console/app/api/logic/RegisterRewardLogic.php","limit":30}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"[REDACTED]"},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/views/yyladmin/gameapi/index.vue","offset":200,"limit":80}},{"type":"tool_use","name":"Read","input":{"path":"/Users/ray/Documents/project/www/slot/backend/slot_admin_vue/src/api/game/activity.js"}}]}} {"role":"assistant","message":{"content":[{"type":"text","text":"已确认 C 端读取 `ext_config.game_ids` 的逻辑;接下来制定后台配置方案。\n\n[REDACTED]"},{"type":"tool_use","name":"CreatePlan","input":{"name":"注册活动推荐游戏配置","overview":"在 slot_admin 活动管理 type=7 编辑页增加「推荐游戏」多选,写入 ext_config.game_ids;配套列表展示与保存校验,与 slot_console 已实现的领取随机进游戏逻辑对齐。","plan":"# 注册活动 type=7 推荐游戏后台配置\n\n## 背景\n\nC 端已在 [`RegisterRewardLogic`](slot_console/app/api/logic/RegisterRewardLogic.php) 读取 `ext_config.game_ids`,领取注册活动成功后随机返回 `game_id`。本任务补齐 **后台配置入口**,范围:\n\n- [`backend/slot_admin_vue`](backend/slot_admin_vue) 活动编辑/列表\n- [`backend/slot_admin`](backend/slot_admin) 保存校验与游戏选项 API\n\n不涉及 slot_console 改动(`updateConfig` 已原样持久化 `ext_config` JSON)。\n\n## 配置契约(与 C 端一致)\n\n```json\n{\n \"game_ids\": [101, 205, 308]\n}\n```\n\n- 值为 `game.id`(`s_game_api.game_id`),须属于活动 `model_id` 下 **status=1** 的已发布游戏。\n- 允许为空:领取仍成功,响应不含 `game_id`。\n\n## 数据流\n\n```mermaid\nsequenceDiagram\n AdminVue->>ActivityController: GET publishedGames?model_id=\n ActivityController->>GameApiModel: 已上架 game_id 列表\n AdminVue->>ActivityController: POST save/update ext_config.game_ids\n ActivityController->>ActivityValidate: checkRegisterRewardExt\n ActivityController->>ConsoleInnerapi: ActivityService add/update\n ConsoleInnerapi->>DB: s_recharge_gift_config.ext_config\n```\n\n## 1. slot_admin 后端\n\n### 1.1 游戏选项 API\n\n在 [`ActivityController`](backend/slot_admin/app/game/controller/ActivityController.php) 新增:\n\n- **`publishedGames(Request $request)`** \n - 入参:`model_id`(必填,对应活动「游戏模型」) \n - 出参:`[{ game_id, name }]`,供多选下拉\n\n查询放在 [`GameApiModel`](backend/slot_admin/app/model/GameApiModel.php)(`s_common.s_game_api`):\n\n```php\npublic static function optionsByGameModelId(int $gameModelId): array\n```\n\n条件:`game_model_id`、`status = 1`,`field('game_id,name')`,按 `sort` 排序;可对 `game_id` `group` 去重(与 console 侧一致)。\n\n### 1.2 保存校验\n\n在 [`ActivityValidate`](backend/slot_admin/app/game/validate/ActivityValidate.php) 新增 **`checkRegisterRewardExt(array $extConfig, int $gameModelId)`**:\n\n| 规则 | 说明 |\n| --- | --- |\n| `game_ids` 可选 | 缺失或 `[]` 直接通过 |\n| 元素为正整数 | 非法 ID 抛 `ValidateException` |\n| 与渠道一致(推荐) | 调用 `GameApiModel::publishedGameIds($gameModelId, $ids)`(与 console 同名语义),提交 ID 必须全部在已发布集合内,否则提示未上架 ID |\n\n在 `ActivityController::save` / `update`(`updateData` 全量更新时)中,当 `type === 7` 时调用:\n\n```php\n$this->validate->checkRegisterRewardExt(\n (array) input('ext_config', []),\n (int) input('model_id', 0)\n);\n```\n\n对齐 type=11 的 [`checkFreeCreditsExt`](backend/slot_admin/app/game/validate/ActivityValidate.php) 调用方式。\n\n可在 `GameApiModel` 复用与 console 相同的 `publishedGameIds` 静态方法(admin 连接 `s_common`,表结构一致)。\n\n## 2. slot_admin_vue 前端\n\n### 2.1 API\n\n在 [`src/api/game/activity.js`](backend/slot_admin_vue/src/api/game/activity.js) 增加:\n\n```js\npublishedGames(params) {\n return request({ url: '/game/activity/publishedGames', method: 'get', params })\n}\n```\n\n(路径随 Webman 路由约定:`game/activity/publishedGames`。)\n\n### 2.2 编辑页 type=7 表单项\n\n文件:[`src/views/game/activity/edit.vue`](backend/slot_admin_vue/src/views/game/activity/edit.vue)\n\n在 **仅 type=7** 的 `\n\n \n\n \n\n